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*Dungeons & Dragons
Worlds of Design: Baseline Assumptions of Fantasy RPGs
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<blockquote data-quote="Crimson Longinus" data-source="post: 8128774" data-attributes="member: 7025508"><p>Yes. Not everyone can learn to use weapons properly whilst some people can learn to do several things well. Not controversial.</p><p></p><p></p><p></p><p>And learning magic is probably far more difficult than learning a foreign language. And at some point something is so difficult for certain people that they cannot<em> reasonably</em> learn the thing in sensible amount of time, especially if they need to learn a bunch of other stuff like a noble would have to. </p><p></p><p></p><p>I mean people did exactly that for thousands of years in the real life.</p><p></p><p></p><p>Then hire a wizard or have a spare dress. To me dedicating all your time to learning some magic tricks to handle menial household chores really doesn't seem like a sensible use of time for an aristocrat.</p><p></p><p>But nothing of this really is in the rules. No my setting assumptions nor yours. I already said that that if you want a setting where magic is super common and easy to learn you can do that. The rules will work just the same. But (yet again) you are unable to accept the subjectivity and have to try to argue that your position is somehow objectively correct interpretation of an elfgame fluff. I am not doing the same, my interpretation is merely one of the many possible logically coherent ones, albeit it is one that is very commonly used in many existing settings.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8128774, member: 7025508"] Yes. Not everyone can learn to use weapons properly whilst some people can learn to do several things well. Not controversial. And learning magic is probably far more difficult than learning a foreign language. And at some point something is so difficult for certain people that they cannot[I] reasonably[/I] learn the thing in sensible amount of time, especially if they need to learn a bunch of other stuff like a noble would have to. I mean people did exactly that for thousands of years in the real life. Then hire a wizard or have a spare dress. To me dedicating all your time to learning some magic tricks to handle menial household chores really doesn't seem like a sensible use of time for an aristocrat. But nothing of this really is in the rules. No my setting assumptions nor yours. I already said that that if you want a setting where magic is super common and easy to learn you can do that. The rules will work just the same. But (yet again) you are unable to accept the subjectivity and have to try to argue that your position is somehow objectively correct interpretation of an elfgame fluff. I am not doing the same, my interpretation is merely one of the many possible logically coherent ones, albeit it is one that is very commonly used in many existing settings. [/QUOTE]
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