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Worlds of Design: Baseline Assumptions of Fantasy RPGs
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<blockquote data-quote="Chaosmancer" data-source="post: 8129721" data-attributes="member: 6801228"><p>That bolded bit? That is where the crux lies. </p><p></p><p>A decade is not a reasonable timeframe. It is a long frickin time. I might not be able to teach someone high level math in a year or two, but a decade of dedicated education from a single consistent teacher? </p><p></p><p>Yes. Anyone can learn pretty much anything in that situation, because it is not a reasonable timeframe.</p><p></p><p></p><p></p><p>So, they control the only way to learn magic, and they will only send the gifted children of nobles to learn. </p><p></p><p>So, which nobles are going to admit their children are less gifted than their peers? Noble and rich people come up with all sorts of ways to pressure and force their children to be as talented and accomplished, or more so than their peers, not only for prestige, but because admitting to being lesser to your future competition is a bad way to start your rule. </p><p></p><p>So, who is willing to admit that? All of them?</p><p></p><p></p><p></p><p>Components for Alarm is a length of silver thread. Easily accomplished. </p><p></p><p>The absolute first thing you need for an alarm system is enough metallic thread to connect to every point in the house you want an alarm on. Then you need a circuit board, with dozens of tiny, specialized components. Coding, a system to implement the coding, connection to speakers or air horns that will alert you, which also need to be designed, built and installed. </p><p></p><p>There is a rather big difference here.</p><p></p><p></p><p></p><p>See, this is the problem, at the core. </p><p></p><p>The Wizard is not "a nerd". That carries lots of cultural baggage and social stigma. Even the least of wizards, who only know cantrips, have the potential to kill a man with a word and a gesture. </p><p></p><p>Picture a high school hallway. The Fighter jock bodies the "nerd" wizard into a locker, laughing. In our world, the physically weaker individual might mutter darkly, but ultimately in the moment can do nothing. In DnD? that dark muttering finishes in a thunderous blast of force that likely kills the jock and everyone standing too close, twisting and buckling lockers, and the thunderous crack of wrath is heard throughout the entire building. Thunderwave, verbal somatic, no components. 10 Damage is not unreasonable from that attack. </p><p></p><p>Maybe the classic swirly? The mage grappled and... immediately lighting arcs from his hand and fries his assailant, potentially leaving behind a smoking corpse. Shocking Grasp. </p><p></p><p>Adventurers skew many things, and one of those things is that 4 to 10 hp represents the majority of normal people. Sure, that 1d8 shocking grasp isn't impressive to an ogre, but against <em>people</em>, that is a different story</p><p></p><p>And wizards can also be educated in politics, finance and courtly etiquette. Those things would fall under History, and a wizard can trivially have that skill and Arcana.</p><p></p><p></p><p></p><p>Agreed</p><p></p><p></p><p></p><p></p><p>So, what, Arcane Archers and Eldritch knights are even more special and have an even better grasp of magic than a wizard? </p><p></p><p>The mechanics tell us no, but they also tell us that they did learn all of that fighting stuff, and first level magic. Which was my point. </p><p></p><p>If the idea is that learning even a few first level spells is so intensive and difficult that only the most gifted students, who spend decades doing nothing else can learn it... then how does the fighter learn it while still learning all their fighter stuff? </p><p></p><p>Sure, you can say that magic is still incredibly difficult, and Eldritch knights are just super rare super geniuses doing something that almost no one else could possibly do...</p><p></p><p>You you could say that the basics of magic are not that difficult, and could be taught to a large number of people.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8129721, member: 6801228"] That bolded bit? That is where the crux lies. A decade is not a reasonable timeframe. It is a long frickin time. I might not be able to teach someone high level math in a year or two, but a decade of dedicated education from a single consistent teacher? Yes. Anyone can learn pretty much anything in that situation, because it is not a reasonable timeframe. So, they control the only way to learn magic, and they will only send the gifted children of nobles to learn. So, which nobles are going to admit their children are less gifted than their peers? Noble and rich people come up with all sorts of ways to pressure and force their children to be as talented and accomplished, or more so than their peers, not only for prestige, but because admitting to being lesser to your future competition is a bad way to start your rule. So, who is willing to admit that? All of them? Components for Alarm is a length of silver thread. Easily accomplished. The absolute first thing you need for an alarm system is enough metallic thread to connect to every point in the house you want an alarm on. Then you need a circuit board, with dozens of tiny, specialized components. Coding, a system to implement the coding, connection to speakers or air horns that will alert you, which also need to be designed, built and installed. There is a rather big difference here. See, this is the problem, at the core. The Wizard is not "a nerd". That carries lots of cultural baggage and social stigma. Even the least of wizards, who only know cantrips, have the potential to kill a man with a word and a gesture. Picture a high school hallway. The Fighter jock bodies the "nerd" wizard into a locker, laughing. In our world, the physically weaker individual might mutter darkly, but ultimately in the moment can do nothing. In DnD? that dark muttering finishes in a thunderous blast of force that likely kills the jock and everyone standing too close, twisting and buckling lockers, and the thunderous crack of wrath is heard throughout the entire building. Thunderwave, verbal somatic, no components. 10 Damage is not unreasonable from that attack. Maybe the classic swirly? The mage grappled and... immediately lighting arcs from his hand and fries his assailant, potentially leaving behind a smoking corpse. Shocking Grasp. Adventurers skew many things, and one of those things is that 4 to 10 hp represents the majority of normal people. Sure, that 1d8 shocking grasp isn't impressive to an ogre, but against [I]people[/I], that is a different story And wizards can also be educated in politics, finance and courtly etiquette. Those things would fall under History, and a wizard can trivially have that skill and Arcana. Agreed So, what, Arcane Archers and Eldritch knights are even more special and have an even better grasp of magic than a wizard? The mechanics tell us no, but they also tell us that they did learn all of that fighting stuff, and first level magic. Which was my point. If the idea is that learning even a few first level spells is so intensive and difficult that only the most gifted students, who spend decades doing nothing else can learn it... then how does the fighter learn it while still learning all their fighter stuff? Sure, you can say that magic is still incredibly difficult, and Eldritch knights are just super rare super geniuses doing something that almost no one else could possibly do... You you could say that the basics of magic are not that difficult, and could be taught to a large number of people. [/QUOTE]
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