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*Dungeons & Dragons
Worlds of Design: Baseline Assumptions of Fantasy RPGs
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<blockquote data-quote="Minigiant" data-source="post: 8130819" data-attributes="member: 63508"><p>So a n that a party fights a necromancer, the necromancer was born at 11th level?</p><p>What?</p><p></p><p></p><p>Political actors are not nobles.</p><p></p><p>Ravinca is different. It is a city plane under a Rennaisance era or later run by 10 magical guilds who are mostly at peace with few major threats but the 10 guilds. It uses the total opposite assumptions of D&D.</p><p></p><p>Also have you read the 5e DMG. Itstill uses the assumption of a bunch of small cities and large towns ran by martial nobles that defendtheir resource gatherng villages from orc warbands, hobgoblin armies, fiendish cults, undead swarms, and wandering monsters constantly. You have to get that FR, Wildemount, Ravnica, Eberron and Barovia are <strong>settings designed to give an experience outside of the norm.</strong></p><p></p><p>If WOTC were to make a Wild Wild West setting likethe video game Wild Arms, would firearms and shootouts by the baseline assumption of D&D?</p><p></p><p>If WOTC makes a Cyberpunk or Modern setting, are cars and skyscrapers part of the baseline assumption?</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8130819, member: 63508"] So a n that a party fights a necromancer, the necromancer was born at 11th level? What? Political actors are not nobles. Ravinca is different. It is a city plane under a Rennaisance era or later run by 10 magical guilds who are mostly at peace with few major threats but the 10 guilds. It uses the total opposite assumptions of D&D. Also have you read the 5e DMG. Itstill uses the assumption of a bunch of small cities and large towns ran by martial nobles that defendtheir resource gatherng villages from orc warbands, hobgoblin armies, fiendish cults, undead swarms, and wandering monsters constantly. You have to get that FR, Wildemount, Ravnica, Eberron and Barovia are [B]settings designed to give an experience outside of the norm.[/B] If WOTC were to make a Wild Wild West setting likethe video game Wild Arms, would firearms and shootouts by the baseline assumption of D&D? If WOTC makes a Cyberpunk or Modern setting, are cars and skyscrapers part of the baseline assumption?[B][/B] [/QUOTE]
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