Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Worlds of Design: Breaking the Fantasy Mold
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorhook" data-source="post: 9645574" data-attributes="member: 58401"><p>This is a good point about discoveries. Often we fall into the trap of imagining that we know 95% or 99% of the details of these historical cultures “Because it 2025, we’ve got museums, it’s all been discovered, right?” Turns out there’s lots that we still don’t know, and many things we haven’t even realized we don’t know.</p><p></p><p>My favourite example is Meso-America, especially the Mayans (and many other cultures in the same region). Only since laser-radar mapping was invented and applied to archaeology have we realized that there are LOADS (thousands? tens of thousands?) of unexplored ruins all throughout the jungles. They’re hidden under dense forest and buried under centuries of dead forest matter and forgotten by the people who live around them; over centuries, the forest and time swallow up a pyramid and turn it into a hill. But the ruin is still there, untouched! And when you realize how much is still out there to be explored, you have to conclude that there must be sooo much we don’t even know about these peoples yet, even though the people never really left. The Mayans are still there, but the history is forgotten and the ruins buried.</p><p></p><p></p><p>I recall a good blog post from long ago that argued “D&D is NOT medieval”. (If you search for that, you’ll surely find it.) IIRC the whole thesis was that D&D is pseudo-medieval, the </p><p>adventures are usually set in American-style frontier towns with European medieval-ish tropes and technology applied. In particular, there’s no feudalism (or only the facade of feudalism), and there’s no medieval mindset or worldview. Certainly (like someone else wrote) D&D was written mostly by modern Americans, and mostly for modern Americans.</p></blockquote><p></p>
[QUOTE="doctorhook, post: 9645574, member: 58401"] This is a good point about discoveries. Often we fall into the trap of imagining that we know 95% or 99% of the details of these historical cultures “Because it 2025, we’ve got museums, it’s all been discovered, right?” Turns out there’s lots that we still don’t know, and many things we haven’t even realized we don’t know. My favourite example is Meso-America, especially the Mayans (and many other cultures in the same region). Only since laser-radar mapping was invented and applied to archaeology have we realized that there are LOADS (thousands? tens of thousands?) of unexplored ruins all throughout the jungles. They’re hidden under dense forest and buried under centuries of dead forest matter and forgotten by the people who live around them; over centuries, the forest and time swallow up a pyramid and turn it into a hill. But the ruin is still there, untouched! And when you realize how much is still out there to be explored, you have to conclude that there must be sooo much we don’t even know about these peoples yet, even though the people never really left. The Mayans are still there, but the history is forgotten and the ruins buried. I recall a good blog post from long ago that argued “D&D is NOT medieval”. (If you search for that, you’ll surely find it.) IIRC the whole thesis was that D&D is pseudo-medieval, the adventures are usually set in American-style frontier towns with European medieval-ish tropes and technology applied. In particular, there’s no feudalism (or only the facade of feudalism), and there’s no medieval mindset or worldview. Certainly (like someone else wrote) D&D was written mostly by modern Americans, and mostly for modern Americans. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Worlds of Design: Breaking the Fantasy Mold
Top