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*Dungeons & Dragons
Worlds of Design: Chaotic Neutral is the Worst
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<blockquote data-quote="Celebrim" data-source="post: 7815005" data-attributes="member: 4937"><p>I don't think we are that far off.</p><p></p><p></p><p></p><p>So one way to look at this is over the question of when things are in conflict, which ought to win. To say that a lawful individual expects everyone to behave to the same code is to say that you believe that authority or externals are more important than individual freedom. On the other hand, to say that an individual ought to determine what they think is appropriate at a given moment, is the same as saying that the individuals freedom is more important than external authority. Or to put it in a slightly different manner, lawfuls believe that they are and properly ought to be subject to external rules, and chaotics believe that individuals are not and properly ought not to be subject to external rules.</p><p></p><p></p><p></p><p>Yes, but, hidden within your definition is my definition as well, because you've attached this idea of "well-being" to the idea, which turns out to be if we ask what it is the opposite of that thing that I labelled "destructive" and for which Gygax uses the term Weal.</p><p></p><p>As for 'kin' in this case 'kin' refers to everyone who is within your recognized 'in-group'. For example, the Devils are within limits ultimately loyal to their race. That said, I think that D&D writers over the years have had utterly thoughtless depictions of aligned societies that do not well portray the dominate philosophical beliefs of those societies, and as a practical matter there is little difference between how the devils and the demons beyond the depth trees of their feudal hierarchies. Drow society is notably not particularly chaotic. Devil society is notably not particularly lawful. Slaad definitely don't seem to be particularly embodied chaos.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7815005, member: 4937"] I don't think we are that far off. So one way to look at this is over the question of when things are in conflict, which ought to win. To say that a lawful individual expects everyone to behave to the same code is to say that you believe that authority or externals are more important than individual freedom. On the other hand, to say that an individual ought to determine what they think is appropriate at a given moment, is the same as saying that the individuals freedom is more important than external authority. Or to put it in a slightly different manner, lawfuls believe that they are and properly ought to be subject to external rules, and chaotics believe that individuals are not and properly ought not to be subject to external rules. Yes, but, hidden within your definition is my definition as well, because you've attached this idea of "well-being" to the idea, which turns out to be if we ask what it is the opposite of that thing that I labelled "destructive" and for which Gygax uses the term Weal. As for 'kin' in this case 'kin' refers to everyone who is within your recognized 'in-group'. For example, the Devils are within limits ultimately loyal to their race. That said, I think that D&D writers over the years have had utterly thoughtless depictions of aligned societies that do not well portray the dominate philosophical beliefs of those societies, and as a practical matter there is little difference between how the devils and the demons beyond the depth trees of their feudal hierarchies. Drow society is notably not particularly chaotic. Devil society is notably not particularly lawful. Slaad definitely don't seem to be particularly embodied chaos. [/QUOTE]
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