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<blockquote data-quote="clearstream" data-source="post: 9432141" data-attributes="member: 71699"><p>Here there is an asymmetry: the OP's articles are platformed by and thus implicitly endorsed, and perhaps paid, by Enworld. The horrifically cruel acts and prejudices adopted or constructed in service to colonialism make it a risky topic, one that has a problematic history in the narratives of TTRPG that many game designers and publishers are today conscious of and actively working to redress.</p><p></p><p>As such, writing an article to outline colonialist narratives and prompt folk in the community to contribute their own is in itself rather courageous. The OP presents eight facets under bold headers. <em>None at all reflect the perspectives of the colonized</em>. That deserves criticism.</p><p></p><p>Here is one of them</p><ul> <li data-xf-list-type="ul"><strong>Population reduction</strong> to avoid disaster (18th 19th c). There were times, for example during the mid-19th century potato famine, when emigration helped people such as the Irish who would otherwise starve.</li> </ul><p>The famine was driven by English colonization of Ireland. Why isn't that the narrative here? Other narratives (of the colonized) could include</p><p></p><p style="margin-left: 20px"><strong>Ethnic cleansing. </strong>Colonialists often characterised the colonized as less than human. Example, characters arrive home from working on the plantations of colonists to find their children removed by the same's ethnic cleansing program.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Cultural supremacism.</strong> Colonialists often treated the rich cultures of the colonized with contempt. Example, colonial mining operations have destroyed or threaten to destroy a crucial magical site protecting your spiritual health (could be reinforced with mechanical effects).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Funding kleptocracies. </strong>Colonialists often funded brutal local kleptocracies. Example, an autochthonic "king" is backed by colonial military and assassins to destroy your popular senate and install themselves as a pliant kleptocracy.</p><p></p><p>But I am not asking for any one "specific narrative". I'm pointing out an absence of the plethora of valid, vivid and desperate narratives - <em>the entire perspective</em> - of the colonized. From the very beginnings (e.g. Keep on the Borderlands) the narratives of colonists have been given air aplenty. Given the position of the OP (the asymmetry I outline above) I would have celebrated their efforts had they been able to see those stories.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9432141, member: 71699"] Here there is an asymmetry: the OP's articles are platformed by and thus implicitly endorsed, and perhaps paid, by Enworld. The horrifically cruel acts and prejudices adopted or constructed in service to colonialism make it a risky topic, one that has a problematic history in the narratives of TTRPG that many game designers and publishers are today conscious of and actively working to redress. As such, writing an article to outline colonialist narratives and prompt folk in the community to contribute their own is in itself rather courageous. The OP presents eight facets under bold headers. [I]None at all reflect the perspectives of the colonized[/I]. That deserves criticism. Here is one of them [LIST] [*][B]Population reduction[/B] to avoid disaster (18th 19th c). There were times, for example during the mid-19th century potato famine, when emigration helped people such as the Irish who would otherwise starve. [/LIST] The famine was driven by English colonization of Ireland. Why isn't that the narrative here? Other narratives (of the colonized) could include [INDENT][B]Ethnic cleansing. [/B]Colonialists often characterised the colonized as less than human. Example, characters arrive home from working on the plantations of colonists to find their children removed by the same's ethnic cleansing program.[/INDENT] [INDENT][/INDENT] [INDENT][B]Cultural supremacism.[/B] Colonialists often treated the rich cultures of the colonized with contempt. Example, colonial mining operations have destroyed or threaten to destroy a crucial magical site protecting your spiritual health (could be reinforced with mechanical effects).[/INDENT] [INDENT][/INDENT] [INDENT][B]Funding kleptocracies. [/B]Colonialists often funded brutal local kleptocracies. Example, an autochthonic "king" is backed by colonial military and assassins to destroy your popular senate and install themselves as a pliant kleptocracy.[/INDENT] But I am not asking for any one "specific narrative". I'm pointing out an absence of the plethora of valid, vivid and desperate narratives - [I]the entire perspective[/I] - of the colonized. From the very beginnings (e.g. Keep on the Borderlands) the narratives of colonists have been given air aplenty. Given the position of the OP (the asymmetry I outline above) I would have celebrated their efforts had they been able to see those stories. [/QUOTE]
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