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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9432203"><p>I think most people are getting tired of the constant hand wringing on these issues in media and entertainment. I can sympathize with why the writer would take a lighter hand on this aspect. People can understand there is a dark history around colonialism, just like there is a dark history around war, witch crazes, crusades, etc and still use them as flavor for a game meant to be a past time without worrying about real world political issues. RPGs feature war all the time, handled very lightly with little focus on the ways war impact people in history (and we don't get bent out of shape because we understand when people do that they are just trying to have fun, not say real world war is great). The article is clearly taking an approach that is mainly giving you reasons for colonization and types. Also not all colonization is the the modern kind that people are equating all colonialism with in this discussion. Carthage was a Phoenician colony for example. The writer specifically identified a category of evil colonialism which I think that is being filed under. My only quibble there is the date around it could be expanded a bit. But it is there. Not saying other forms of colonialism in the past have been without issues, but I think what people are thinking about when they get upset over mention of the term is European Colonialism that occurred in from about the 1500s on. </p><p></p><p>Also in the article he barely gets into what role the PCs would be. But he does mention having the players be the colonized as one option. There is only one paragraph on the role of the PCs and it gets as much treatment as all the other options.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9432203"] I think most people are getting tired of the constant hand wringing on these issues in media and entertainment. I can sympathize with why the writer would take a lighter hand on this aspect. People can understand there is a dark history around colonialism, just like there is a dark history around war, witch crazes, crusades, etc and still use them as flavor for a game meant to be a past time without worrying about real world political issues. RPGs feature war all the time, handled very lightly with little focus on the ways war impact people in history (and we don't get bent out of shape because we understand when people do that they are just trying to have fun, not say real world war is great). The article is clearly taking an approach that is mainly giving you reasons for colonization and types. Also not all colonization is the the modern kind that people are equating all colonialism with in this discussion. Carthage was a Phoenician colony for example. The writer specifically identified a category of evil colonialism which I think that is being filed under. My only quibble there is the date around it could be expanded a bit. But it is there. Not saying other forms of colonialism in the past have been without issues, but I think what people are thinking about when they get upset over mention of the term is European Colonialism that occurred in from about the 1500s on. Also in the article he barely gets into what role the PCs would be. But he does mention having the players be the colonized as one option. There is only one paragraph on the role of the PCs and it gets as much treatment as all the other options. [/QUOTE]
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