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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9434783"><p>If they did this, I may think it is lacking interesting layers and not living up to their premise, but it wouldn't bother me as a pacifist, and I wouldn't consider it a moral concern, because they are talking about violence in a fantasy game. And I wouldn't consider a preamble like that empty words. I would consider it them saying that they are going to talk about violence in RPGs and don't want to be misconstrued as promoting real world violence (I think such a preamble would be unnecessary but it wouldn't be empty). But this analogy isn't a very good one. A better analogy would be an article about conflicts and war, giving an overview of the various forms this can take. That is more like what this article was trying to do. Could it get into things like alternatives to violence as solutions, and the real world impacts of violence? Sure, but it doesn't have to</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9434783"] If they did this, I may think it is lacking interesting layers and not living up to their premise, but it wouldn't bother me as a pacifist, and I wouldn't consider it a moral concern, because they are talking about violence in a fantasy game. And I wouldn't consider a preamble like that empty words. I would consider it them saying that they are going to talk about violence in RPGs and don't want to be misconstrued as promoting real world violence (I think such a preamble would be unnecessary but it wouldn't be empty). But this analogy isn't a very good one. A better analogy would be an article about conflicts and war, giving an overview of the various forms this can take. That is more like what this article was trying to do. Could it get into things like alternatives to violence as solutions, and the real world impacts of violence? Sure, but it doesn't have to [/QUOTE]
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