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Worlds of Design: Death from Above
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<blockquote data-quote="Stormonu" data-source="post: 8226702" data-attributes="member: 52734"><p>One protection against bombardment for ground structures is the spell Control Weather. Fantasy societies that are aware of such enemies as flying ships and whatnot would possibly develop lower-level versions that could protect the skies over areas with high winds, cloud cover (harder/impossible to bomb what you can’t see), hail and skyward lightning strikes that are either permanent, constant or dormant-until-approached protections.</p><p></p><p>Mundane ballistas have more distance and punch that bows or other “small arms” could be used - especially if the range of these weapons is upgraded via magical or mundane means (you don’t need the <em>spell</em> to reach the target, you just need to extend the range of the attacking weapon itself). Spells themselves in 5E tend to have shorter range than mundane ranged weapons, and since most bombardments would rely on actual sight, as long as your defensive weapon has a range of “sight”, it should be a good deterrent.</p><p></p><p>Sky mines, tethered dirigibles, gas spores, domesticated flying monsters or other concoctions could be floated over an area to endanger attackers. Some might be invisible or near ethereal, making them difficult to detect or avert.</p><p></p><p>Near ground level magic, such as Reverse Gravity, could be used to catch, avert, destroy or even reflect bombardments cast at them. Spells like Hallucinatory Terrain could disguise the location from above, making it impossible to target correctly.</p><p></p><p>Likewise, flying cavalry units could be available to some areas to alleviate the threat of arial attack. Even a nature cleric or Druid might be able to use bird, stirge or other flocks to harass attackers and possibly damage/destroy enemy attackers (say, with giant woodpecker flocks...). </p><p></p><p>These protections could be stationed at specific strategic points, patrol areas and/or be stationed for on-call duty as needed.</p><p></p><p>And, if you have a ship capable of flight, there’s a good chance the enemy does too...</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8226702, member: 52734"] One protection against bombardment for ground structures is the spell Control Weather. Fantasy societies that are aware of such enemies as flying ships and whatnot would possibly develop lower-level versions that could protect the skies over areas with high winds, cloud cover (harder/impossible to bomb what you can’t see), hail and skyward lightning strikes that are either permanent, constant or dormant-until-approached protections. Mundane ballistas have more distance and punch that bows or other “small arms” could be used - especially if the range of these weapons is upgraded via magical or mundane means (you don’t need the [I]spell[/I] to reach the target, you just need to extend the range of the attacking weapon itself). Spells themselves in 5E tend to have shorter range than mundane ranged weapons, and since most bombardments would rely on actual sight, as long as your defensive weapon has a range of “sight”, it should be a good deterrent. Sky mines, tethered dirigibles, gas spores, domesticated flying monsters or other concoctions could be floated over an area to endanger attackers. Some might be invisible or near ethereal, making them difficult to detect or avert. Near ground level magic, such as Reverse Gravity, could be used to catch, avert, destroy or even reflect bombardments cast at them. Spells like Hallucinatory Terrain could disguise the location from above, making it impossible to target correctly. Likewise, flying cavalry units could be available to some areas to alleviate the threat of arial attack. Even a nature cleric or Druid might be able to use bird, stirge or other flocks to harass attackers and possibly damage/destroy enemy attackers (say, with giant woodpecker flocks...). These protections could be stationed at specific strategic points, patrol areas and/or be stationed for on-call duty as needed. And, if you have a ship capable of flight, there’s a good chance the enemy does too... [/QUOTE]
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