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Worlds of Design: Death from Above
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<blockquote data-quote="Xeviat" data-source="post: 8229649" data-attributes="member: 57494"><p>Thank you for writing this article. It's giving me a lot to think about. My own setting has 1 common race with flight, and griffins, drakes, and their relatives are common animals (there's house griffins!), so hippogriff mounts are a common sight in towns and cities. But, I do enforce variant carrying capacity so carrying things to drop is an issue. But, a bag of 1 lb polished rocks would still mess up an encampment if dropped en mass onto an encampment.</p><p></p><p>The flying race lives on a high plateau (think Tibet), which keeps them safe from most of the other races conflicts. Their warriors end up serving as mercenaries in others' wars, so which side they end up on often tips the scales. It also explains why the dwarves are largely protected against the flyers' influence.</p><p></p><p>I'll definitely make sure there are ground-based weapons, extended spells, and flying defenders to deal with stuff like this.</p><p></p><p>I probably won't have flying ships.</p><p></p><p>I do also have a common race with fast swimming and had already decided that they have a lot of control of ocean shipping since it's easy for them to scuttle a ship. It's hard to defend against amphibious attackers cutting holes into your ship.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 8229649, member: 57494"] Thank you for writing this article. It's giving me a lot to think about. My own setting has 1 common race with flight, and griffins, drakes, and their relatives are common animals (there's house griffins!), so hippogriff mounts are a common sight in towns and cities. But, I do enforce variant carrying capacity so carrying things to drop is an issue. But, a bag of 1 lb polished rocks would still mess up an encampment if dropped en mass onto an encampment. The flying race lives on a high plateau (think Tibet), which keeps them safe from most of the other races conflicts. Their warriors end up serving as mercenaries in others' wars, so which side they end up on often tips the scales. It also explains why the dwarves are largely protected against the flyers' influence. I'll definitely make sure there are ground-based weapons, extended spells, and flying defenders to deal with stuff like this. I probably won't have flying ships. I do also have a common race with fast swimming and had already decided that they have a lot of control of ocean shipping since it's easy for them to scuttle a ship. It's hard to defend against amphibious attackers cutting holes into your ship. [/QUOTE]
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