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Worlds of Design: Gun vs. Sword
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<blockquote data-quote="Derren" data-source="post: 7803062" data-attributes="member: 2518"><p>Imo what affects the gun vs sword debate the most is the HP system a RPG uses. The more tank like characters are, the less sense do guns make. Thats why D20 Games have always struggled with them.</p><p></p><p>No matter the HP, melee combat generally stays the same. Two combatants meet, one stabs the other until he dies and the winner moves on. This generally stays the same with lots of HP, only that there are several cimbat rounds until one of them dies.</p><p></p><p>On the other hand, HP fundamentally alter the way ranged weapons/guns are used. The entire point of those weapons is to kill someone from far away, but except for maybe 1st level this win't happen. The enemy will always reach you unless you have a meat shield, you will always need several shots to kill one guy and you always need to plan around melee combat.</p><p></p><p>The more advanced the gun is, the more obvious this difference between "reality" (or what people expect from reality) and the game becomes.</p><p>If you want guns you need to throw away the HP system first.</p></blockquote><p></p>
[QUOTE="Derren, post: 7803062, member: 2518"] Imo what affects the gun vs sword debate the most is the HP system a RPG uses. The more tank like characters are, the less sense do guns make. Thats why D20 Games have always struggled with them. No matter the HP, melee combat generally stays the same. Two combatants meet, one stabs the other until he dies and the winner moves on. This generally stays the same with lots of HP, only that there are several cimbat rounds until one of them dies. On the other hand, HP fundamentally alter the way ranged weapons/guns are used. The entire point of those weapons is to kill someone from far away, but except for maybe 1st level this win't happen. The enemy will always reach you unless you have a meat shield, you will always need several shots to kill one guy and you always need to plan around melee combat. The more advanced the gun is, the more obvious this difference between "reality" (or what people expect from reality) and the game becomes. If you want guns you need to throw away the HP system first. [/QUOTE]
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