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Worlds of Design: Gun vs. Sword
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<blockquote data-quote="dragoner" data-source="post: 7804053" data-attributes="member: 6943731"><p>You are exactly right in that it is how combat is modeled to where it's representation matters, personally I find all RPG combat to be an abstraction. The FBI pdf is good to provide a realistic baseline, and the conclusion at the end is probably the most salient part of it.</p><p></p><p>Modern military shoulder arms are interesting in that they are more designed to wound over killing, where the most deadly rifle is the American Civil War muskets. AD&D did ok with firearms, if one wants to think of them as late 15th-16th century person carrying a brace of six or so single shot pistols, as what is seen in drawings of that era. Two shots per round, 1d6 or 1d8 damage, until no more pistols, then it's drawn swords. </p><p></p><p>Once into machine guns then it's just a save to hit the dirt and avoid the hail of bullets, with the machine gunner saving versus a jam or running out of ammo. Except at the same time it has little relavance to D&D.</p></blockquote><p></p>
[QUOTE="dragoner, post: 7804053, member: 6943731"] You are exactly right in that it is how combat is modeled to where it's representation matters, personally I find all RPG combat to be an abstraction. The FBI pdf is good to provide a realistic baseline, and the conclusion at the end is probably the most salient part of it. Modern military shoulder arms are interesting in that they are more designed to wound over killing, where the most deadly rifle is the American Civil War muskets. AD&D did ok with firearms, if one wants to think of them as late 15th-16th century person carrying a brace of six or so single shot pistols, as what is seen in drawings of that era. Two shots per round, 1d6 or 1d8 damage, until no more pistols, then it's drawn swords. Once into machine guns then it's just a save to hit the dirt and avoid the hail of bullets, with the machine gunner saving versus a jam or running out of ammo. Except at the same time it has little relavance to D&D. [/QUOTE]
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