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Worlds of Design: Gun vs. Sword
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7807220" data-attributes="member: 6873517"><p>It doesn't film well I think.</p><p></p><p></p><p>Not totally. At that point helmets had been well-established in the military. Flak jackets were issued in both Korea and Vietnam and were widely used. Again, I think a lot of it comes down to the fact that it doesn't film well. A bunch of guys in green or tan helmets and body armor end up looking all the same. Think of how difficult the characters in a more realistically staged war movie like <em>Black Hawk Down</em> are.</p><p></p><p>This is why an armored suit type show would really need to have a clear distinguishing mark, like color or heraldry, or something, but even then, it denies the film some of the most emotionally relevant information, the facial expressions. A lot of sci fi computer games have the characters armored up, but often allow helmets to be off so you can tell which character is which. This is despite the fact that it's clearly more <em>realistic</em> to be helmeted.</p><p></p><p></p><p>The thing I always find unbelievable about away teams is the lack of environmental protection. Of course, a good armored spacesuit would be nice protection against both many physical threats (like good old fashioned getting banged up by falls and abrasions) <em>and</em> pathogens.</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7807220, member: 6873517"] It doesn't film well I think. Not totally. At that point helmets had been well-established in the military. Flak jackets were issued in both Korea and Vietnam and were widely used. Again, I think a lot of it comes down to the fact that it doesn't film well. A bunch of guys in green or tan helmets and body armor end up looking all the same. Think of how difficult the characters in a more realistically staged war movie like [I]Black Hawk Down[/I] are. This is why an armored suit type show would really need to have a clear distinguishing mark, like color or heraldry, or something, but even then, it denies the film some of the most emotionally relevant information, the facial expressions. A lot of sci fi computer games have the characters armored up, but often allow helmets to be off so you can tell which character is which. This is despite the fact that it's clearly more [I]realistic[/I] to be helmeted. The thing I always find unbelievable about away teams is the lack of environmental protection. Of course, a good armored spacesuit would be nice protection against both many physical threats (like good old fashioned getting banged up by falls and abrasions) [I]and[/I] pathogens. [/QUOTE]
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