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Worlds of Design: Gun vs. Sword
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7807299" data-attributes="member: 6802378"><p>This makes me remember the classic controversy realism vs gameplay in the shooter videogames. I play Fortnite: save the world, sometimes with a ninja against gunmen, and the heroes with a melee weapon against soldiers is epic in the fiction, but imposible in a real life, and most of videogames. I remember a gif about Assasin's Creed III. In the expectation there is a cinematic where the hero charges against a squad, and in the gameplay it was practically a useless sacrifice. </p><p></p><p>We have to admit it: martial artist from Mortal Kombat, King of Fighters or Street Fighters couldn't defeat shooters from Overwatch, Quake Arena, Team Fortress, Battleborn or Paladins: Champions of the Realm. </p><p></p><p>* Other matter is RPGs where firearms are crafted manually, not by machines in factories, because it is a post-apocalypse setting. Here guns and ammo are luxury used only in emergencies. </p><p></p><p>* In a fantasy world mini arcanetech motors could be used to reload crossbows. And I say it again, DM could use "bulletproof" creatures (undead, constructs, trolls or werebeasts). </p><p></p><p>* Sometimes I imagine a setting where there is a confrontation between warmages (3.5 D&D class) and gunslingers(Pathfinder). How would be the balance of power?</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7807299, member: 6802378"] This makes me remember the classic controversy realism vs gameplay in the shooter videogames. I play Fortnite: save the world, sometimes with a ninja against gunmen, and the heroes with a melee weapon against soldiers is epic in the fiction, but imposible in a real life, and most of videogames. I remember a gif about Assasin's Creed III. In the expectation there is a cinematic where the hero charges against a squad, and in the gameplay it was practically a useless sacrifice. We have to admit it: martial artist from Mortal Kombat, King of Fighters or Street Fighters couldn't defeat shooters from Overwatch, Quake Arena, Team Fortress, Battleborn or Paladins: Champions of the Realm. * Other matter is RPGs where firearms are crafted manually, not by machines in factories, because it is a post-apocalypse setting. Here guns and ammo are luxury used only in emergencies. * In a fantasy world mini arcanetech motors could be used to reload crossbows. And I say it again, DM could use "bulletproof" creatures (undead, constructs, trolls or werebeasts). * Sometimes I imagine a setting where there is a confrontation between warmages (3.5 D&D class) and gunslingers(Pathfinder). How would be the balance of power? [/QUOTE]
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