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Worlds of Design: How Original Is Your Homebrew?
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<blockquote data-quote="Voadam" data-source="post: 9309849" data-attributes="member: 2209"><p>As a DM I generally run modules but try to not run the same module for the same players twice and I avoid running stuff that people are familiar with so that stuff is original to their experience.</p><p></p><p>I have plenty of modules so I have plenty of options.</p><p></p><p>A couple exceptions.</p><p></p><p>I have used the Ravenloft module <a href="https://preview.drivethrurpg.com/en/product/17486/ra1-feast-of-goblyns-2e?affiliate_id=17596" target="_blank">Feast of Goblyns</a> twice where the second group was actually dealing with the aftermath of the first group's having gone partially through the adventure, so that was a great blending of the two campaigns and having the module integrated into the setting.</p><p></p><p>I ran <a href="https://preview.drivethrurpg.com/en/product/17064/s2-white-plume-mountain-1e?affiliate_id=17596" target="_blank">White Plume Mountain</a> for my long running 1e Greyhawk campaign in the 80s that included my brother, then ran the 5e version for a one shot for my son, my brother, and his two kids as a spur of the moment low prep thing when we were visiting (he had the 5e anthology and I was familiar with White Plume from the original). I then ran the 5e version again for my son, my brother-in-law, and his two kids. For my son each time he went in it was to different branches of the dungeon with different characters and different groups, one ended in a TPK and one turned out super successful, so it was novel different experiences each time.</p><p></p><p>I have also run the <a href="https://preview.drivethrurpg.com/en/product/25605/the-freeport-trilogy-five-year-anniversary-edition?affiliate_id=17596" target="_blank">3.5 Freeport Trilogy</a>, online in a pbp game here and once in a face to face campaign with completely different people.</p><p></p><p>Mostly I run things once only and I have tons of adventures I have not run that I am interested in running.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9309849, member: 2209"] As a DM I generally run modules but try to not run the same module for the same players twice and I avoid running stuff that people are familiar with so that stuff is original to their experience. I have plenty of modules so I have plenty of options. A couple exceptions. I have used the Ravenloft module [URL='https://preview.drivethrurpg.com/en/product/17486/ra1-feast-of-goblyns-2e?affiliate_id=17596']Feast of Goblyns[/URL] twice where the second group was actually dealing with the aftermath of the first group's having gone partially through the adventure, so that was a great blending of the two campaigns and having the module integrated into the setting. I ran [URL='https://preview.drivethrurpg.com/en/product/17064/s2-white-plume-mountain-1e?affiliate_id=17596']White Plume Mountain[/URL] for my long running 1e Greyhawk campaign in the 80s that included my brother, then ran the 5e version for a one shot for my son, my brother, and his two kids as a spur of the moment low prep thing when we were visiting (he had the 5e anthology and I was familiar with White Plume from the original). I then ran the 5e version again for my son, my brother-in-law, and his two kids. For my son each time he went in it was to different branches of the dungeon with different characters and different groups, one ended in a TPK and one turned out super successful, so it was novel different experiences each time. I have also run the [URL='https://preview.drivethrurpg.com/en/product/25605/the-freeport-trilogy-five-year-anniversary-edition?affiliate_id=17596']3.5 Freeport Trilogy[/URL], online in a pbp game here and once in a face to face campaign with completely different people. Mostly I run things once only and I have tons of adventures I have not run that I am interested in running. [/QUOTE]
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