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Worlds of Design: How Powerful Are Your Gods?
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<blockquote data-quote="FoolishFrost" data-source="post: 9543026" data-attributes="member: 24319"><p>Fact is, gods are VERY core to any setting that uses them. I'm not talking about the standard D&D world pantheons. Those are all based off the core greek and roman gods. And yes, I know they are NOT directly out of Bulfinch's Mythology, but they're kissing cousins.</p><p></p><p>The lady of pain is one like this: Sigil is literally BUILT around her. She's the reason it exists. Nobody knows WHY or HOW, but if she suddenly left, the place would devolve into uncontrolled chaos. (As opposed to the controlled chaos it currently is.)</p><p></p><p>In one setting I built, the gods looked like the standard pantheon, right down to stealing know gods like Loki, god of chaos and Hestina, goddess of hearth and home. The fact is, none of them existed a few ages ago. They were all born when a group of priests worshipping (and not getting any answers back from) a singular god of their world tried to open a gate and call him down to the mortal plane... they succeeded.</p><p></p><p>Instantly broke reality. He walked through the gate, was immediately perceived by a whole city's worth of people... and shattered on contact. Every single shard of him becoming a god fully formed and utterly terrified of experiencing existence in an instant.</p><p></p><p>Glassed the city. Literally. Then took the fractured reality and yanked it out of the mortal plane before it could more than undo ten thousand years of magical advancement. The moon itself was turned to glass, a giant fractured crystal in the sky, and the gods were trapped in a plane that would later be called the planes of glass.</p><p></p><p>And the gods lived in that city, and watched the world through the crystal lens of the moon, and wanted nothing more than to... do something. A few hundred years later, the first of them did. They channeled their power into a mortal, and realized they could make clerics, and druids, and paladins... Eventually they found they could make avatars if they had enough power, and power came from being perceived.</p><p></p><p>And humans got what they wanted. Beings that noticed them, and meddled like it was their only purpose. because it was.</p><p></p><p>So... that's how I made one set of gods.</p><p></p><p>You should hear about the world where there were just three. The Moon Goddess, the Sun God, and their daughter, the Void.</p><p></p><p>Fun times.</p></blockquote><p></p>
[QUOTE="FoolishFrost, post: 9543026, member: 24319"] Fact is, gods are VERY core to any setting that uses them. I'm not talking about the standard D&D world pantheons. Those are all based off the core greek and roman gods. And yes, I know they are NOT directly out of Bulfinch's Mythology, but they're kissing cousins. The lady of pain is one like this: Sigil is literally BUILT around her. She's the reason it exists. Nobody knows WHY or HOW, but if she suddenly left, the place would devolve into uncontrolled chaos. (As opposed to the controlled chaos it currently is.) In one setting I built, the gods looked like the standard pantheon, right down to stealing know gods like Loki, god of chaos and Hestina, goddess of hearth and home. The fact is, none of them existed a few ages ago. They were all born when a group of priests worshipping (and not getting any answers back from) a singular god of their world tried to open a gate and call him down to the mortal plane... they succeeded. Instantly broke reality. He walked through the gate, was immediately perceived by a whole city's worth of people... and shattered on contact. Every single shard of him becoming a god fully formed and utterly terrified of experiencing existence in an instant. Glassed the city. Literally. Then took the fractured reality and yanked it out of the mortal plane before it could more than undo ten thousand years of magical advancement. The moon itself was turned to glass, a giant fractured crystal in the sky, and the gods were trapped in a plane that would later be called the planes of glass. And the gods lived in that city, and watched the world through the crystal lens of the moon, and wanted nothing more than to... do something. A few hundred years later, the first of them did. They channeled their power into a mortal, and realized they could make clerics, and druids, and paladins... Eventually they found they could make avatars if they had enough power, and power came from being perceived. And humans got what they wanted. Beings that noticed them, and meddled like it was their only purpose. because it was. So... that's how I made one set of gods. You should hear about the world where there were just three. The Moon Goddess, the Sun God, and their daughter, the Void. Fun times. [/QUOTE]
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