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General Tabletop Discussion
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Worlds of Design: Is Combat Now Passe?
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<blockquote data-quote="Phion" data-source="post: 8047907" data-attributes="member: 6917357"><p>I have gone through a range of phases often based on my own level of maturity (or lack of) and to be honest group expectations</p><p></p><p>Beginner= Murder hobo, always starting fights and not caring about story RP. I was a reluctant participant to the game as I was more into my sports and martial arts so I just went a fighter. I probably made the sessions 85% of time pure combat because that's how I decided to play regardless of the table</p><p></p><p>3 years down the line= Started to enjoy the game and took others feelings about more in consideration, got a pep talk from DM's and they wanted me to move away from being focused on combat and try to se if I could talk my way out of it. Basically I was actually quite good at this and the fight rate dropped dramatically for group. Dropped to the 15-20% mark at most.</p><p></p><p>These days= Just depends on the character now, some of the players missed my old approach because we were getting too good at avoiding combat and I missed it as well so occasionally I just play as a simple minded character. W can end up anywhere on he scale except the extremely low percentage or extremely high percentage.</p></blockquote><p></p>
[QUOTE="Phion, post: 8047907, member: 6917357"] I have gone through a range of phases often based on my own level of maturity (or lack of) and to be honest group expectations Beginner= Murder hobo, always starting fights and not caring about story RP. I was a reluctant participant to the game as I was more into my sports and martial arts so I just went a fighter. I probably made the sessions 85% of time pure combat because that's how I decided to play regardless of the table 3 years down the line= Started to enjoy the game and took others feelings about more in consideration, got a pep talk from DM's and they wanted me to move away from being focused on combat and try to se if I could talk my way out of it. Basically I was actually quite good at this and the fight rate dropped dramatically for group. Dropped to the 15-20% mark at most. These days= Just depends on the character now, some of the players missed my old approach because we were getting too good at avoiding combat and I missed it as well so occasionally I just play as a simple minded character. W can end up anywhere on he scale except the extremely low percentage or extremely high percentage. [/QUOTE]
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