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Worlds of Design: Is Fighting Evil Passé?
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<blockquote data-quote="DammitVictor" data-source="post: 7972124" data-attributes="member: 6750908"><p><em>But my moral viewpoint is objectively true down to the most insignificant detail! It says so right here in the DMG, right before it encourages me to enforce my ideals with an iron fist!</em></p><p></p><p>I like the rest of this post-- alignment as objective metaphysical forces that <em>shape morality</em> are a lot more functional at the table than objective moral philosophies that shape metaphysical forces.</p><p></p><p>Also... as regards the difference between <em>demihumans</em> and <em>humanoids</em>, a lot of the problem with the worldbuilding assumptions in D&D comes from people accepting those assumptions unquestioningly, but only to a certain point-- because they never really thought about the parts that led them up to that point, they don't realize that the part they're balking at follows from the same logic.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 7972124, member: 6750908"] [i]But my moral viewpoint is objectively true down to the most insignificant detail! It says so right here in the DMG, right before it encourages me to enforce my ideals with an iron fist![/i] I like the rest of this post-- alignment as objective metaphysical forces that [i]shape morality[/i] are a lot more functional at the table than objective moral philosophies that shape metaphysical forces. Also... as regards the difference between [i]demihumans[/i] and [i]humanoids[/i], a lot of the problem with the worldbuilding assumptions in D&D comes from people accepting those assumptions unquestioningly, but only to a certain point-- because they never really thought about the parts that led them up to that point, they don't realize that the part they're balking at follows from the same logic. [/QUOTE]
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