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Worlds of Design: Is Fighting Evil Passé?
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<blockquote data-quote="R_Chance" data-source="post: 7972648" data-attributes="member: 55149"><p>My game is an antique in some ways. My campaign started in the Law - Neutral - Chaos days. The High Church of Law (named in my high school days 1974-76) in my game includes LG, LN, and LE orders and people. and crusades against other religions were a thing in the old days.</p><p></p><p>Fewer crusades these days though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> The modern Church is reasonably nuanced in its relations with other religions. It defines its relation with other churches / religions in three ways.</p><p></p><p>1. Toleration, this means you may be a member of the Church and also worship that god. The NG Goddess of Agriculture and Fertility is a prime example of a tolerated religion. Every peasant farmer loves the Goddess as well as the Church <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>2. Prohibition, this means you may not be a member of the Church and worship that deity. You are not required to wipe them out or run a crusade though. The NN Goddess of Luck is an example of that. Gambling is bad for you, but hey gambling halls pay taxes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>3. Proscription, this means as a member of the Church it is your duty to destroy the worship of these deities. The various Demon worshipping sects are examples of this. Chaos and Evil are a bit too much for Holy Father Church to take. The LE Grand Inquisition really hates these people. It's the combination of the two (C and E) and their dedication to destroying the Church and society that is the problem <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And, as someone (I need to look back and see who) said, there is evil and Evil, good and Good, as in one (small capital) is learned and subject to change while the other is inherent and not. Same with Law / law and Chaos / chaos.</p></blockquote><p></p>
[QUOTE="R_Chance, post: 7972648, member: 55149"] My game is an antique in some ways. My campaign started in the Law - Neutral - Chaos days. The High Church of Law (named in my high school days 1974-76) in my game includes LG, LN, and LE orders and people. and crusades against other religions were a thing in the old days. Fewer crusades these days though :D The modern Church is reasonably nuanced in its relations with other religions. It defines its relation with other churches / religions in three ways. 1. Toleration, this means you may be a member of the Church and also worship that god. The NG Goddess of Agriculture and Fertility is a prime example of a tolerated religion. Every peasant farmer loves the Goddess as well as the Church :) 2. Prohibition, this means you may not be a member of the Church and worship that deity. You are not required to wipe them out or run a crusade though. The NN Goddess of Luck is an example of that. Gambling is bad for you, but hey gambling halls pay taxes :) 3. Proscription, this means as a member of the Church it is your duty to destroy the worship of these deities. The various Demon worshipping sects are examples of this. Chaos and Evil are a bit too much for Holy Father Church to take. The LE Grand Inquisition really hates these people. It's the combination of the two (C and E) and their dedication to destroying the Church and society that is the problem :) And, as someone (I need to look back and see who) said, there is evil and Evil, good and Good, as in one (small capital) is learned and subject to change while the other is inherent and not. Same with Law / law and Chaos / chaos. [/QUOTE]
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