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Worlds of Design: Is Fighting Evil Passé?
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<blockquote data-quote="Ruin Explorer" data-source="post: 7974059" data-attributes="member: 18"><p>I meaaaaaan Arthurian Legend, fighting evil? You read Le Morte d'Arthur right? Ain't none of those knights definitely "G" in alignment (not even my beloved Gawain). I mean later sources for sure though so I'm probably being ridiculous. Also I'm for any campaign that involves beating up Saxons in post-Roman Britain so I should be more positive!</p><p></p><p>LotR though for sure, though it very much matches up with modern morality, I can't off-hand think of a deviance from fairly conventional/MoR 20th/21st-century Western morality. I mean, it's clearly not in favour of industrialization or capitalism I guess but that's about as unconventional as it gets.</p><p></p><p>Re: Lankhmar etc. yeah, I broadly agree, you don't but I thought you were talking about drawing from the sources D&D aspires to draw from, and I always felt like the 1E alignment system, if taken entirely seriously, was always a poor fit for most of Appendix N, unless it was expected that most PCs would be N in moral alignment.</p><p></p><p></p><p></p><p>I think what's missing here a bit is context, motivation, and benefit.</p><p></p><p>Unless your group RPs extremely atypically for D&D, I feel like the looting and personal gain associated with most D&D (including hard-baked into the rules of 1E!!!!!!! XP for gold value! Optional rule in 2E, perhaps to prevent things being potentially so mercenary), even if it's more of magic items and so on than those precious GPs tends to really undermine any attempts to claim this kind of delicate morality.</p><p></p><p>(not an insult to that morality - I think that is a fine one and works in some games - I just feel like in D&D the sheer amount of "I search the body" and "Ooooh nice sword! Mine!" and "How much are these horses worth?" kind of makes it look like a pretense a lot of the time!)</p><p></p><p></p><p></p><p>Since 2E it think it's been established (by Planescape if nothing else) that not <em>all</em> souls go to the upper/lower planes, though I know there's a lot of setting-specific stuff there and variance and so on. But the 1E-ish days of "You were LE so will become a Lemure when you die" are long gone.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7974059, member: 18"] I meaaaaaan Arthurian Legend, fighting evil? You read Le Morte d'Arthur right? Ain't none of those knights definitely "G" in alignment (not even my beloved Gawain). I mean later sources for sure though so I'm probably being ridiculous. Also I'm for any campaign that involves beating up Saxons in post-Roman Britain so I should be more positive! LotR though for sure, though it very much matches up with modern morality, I can't off-hand think of a deviance from fairly conventional/MoR 20th/21st-century Western morality. I mean, it's clearly not in favour of industrialization or capitalism I guess but that's about as unconventional as it gets. Re: Lankhmar etc. yeah, I broadly agree, you don't but I thought you were talking about drawing from the sources D&D aspires to draw from, and I always felt like the 1E alignment system, if taken entirely seriously, was always a poor fit for most of Appendix N, unless it was expected that most PCs would be N in moral alignment. I think what's missing here a bit is context, motivation, and benefit. Unless your group RPs extremely atypically for D&D, I feel like the looting and personal gain associated with most D&D (including hard-baked into the rules of 1E!!!!!!! XP for gold value! Optional rule in 2E, perhaps to prevent things being potentially so mercenary), even if it's more of magic items and so on than those precious GPs tends to really undermine any attempts to claim this kind of delicate morality. (not an insult to that morality - I think that is a fine one and works in some games - I just feel like in D&D the sheer amount of "I search the body" and "Ooooh nice sword! Mine!" and "How much are these horses worth?" kind of makes it look like a pretense a lot of the time!) Since 2E it think it's been established (by Planescape if nothing else) that not [I]all[/I] souls go to the upper/lower planes, though I know there's a lot of setting-specific stuff there and variance and so on. But the 1E-ish days of "You were LE so will become a Lemure when you die" are long gone. [/QUOTE]
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