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Worlds of Design: Is There a Default Sci-Fi Setting?
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<blockquote data-quote="MGibster" data-source="post: 8249218" data-attributes="member: 4534"><p>I think fantasy stories escaped Tolkien long, long ago. There are plenty of Tolkien imitators, but there's plenty of fantasy literature that's not derivative of his work. But for most role playing game enthusiast, I think fantasy gaming pretty much starts and ends with D&D. And before anyone takes umbrage to my statement, I realize there is a cornucopia of fantasy role playing games that aren't a pastiche of D&D, but for many people it's pretty much D&D or some derivation thereof. So there's a fairly cohesive vision of what a fantasy RPG is going to be for most people. Unless you're totally new to gaming, when you sit down for a fantasy RPG experience you'll expect dwarfs, elves, orcs, wizards, knights, etc., etc. About the only thing that's changed in the last 30 years is that an entire younger generation are accustomed to orcs being viable good guys. </p><p></p><p>But for whatever reason, we don't have a generic science fiction setting role playing games. Maybe if Gygax, Arneson, and company had been playing science fiction war games things would be different today. We'd be asking why there wasn't a standard fantasy default instead?</p></blockquote><p></p>
[QUOTE="MGibster, post: 8249218, member: 4534"] I think fantasy stories escaped Tolkien long, long ago. There are plenty of Tolkien imitators, but there's plenty of fantasy literature that's not derivative of his work. But for most role playing game enthusiast, I think fantasy gaming pretty much starts and ends with D&D. And before anyone takes umbrage to my statement, I realize there is a cornucopia of fantasy role playing games that aren't a pastiche of D&D, but for many people it's pretty much D&D or some derivation thereof. So there's a fairly cohesive vision of what a fantasy RPG is going to be for most people. Unless you're totally new to gaming, when you sit down for a fantasy RPG experience you'll expect dwarfs, elves, orcs, wizards, knights, etc., etc. About the only thing that's changed in the last 30 years is that an entire younger generation are accustomed to orcs being viable good guys. But for whatever reason, we don't have a generic science fiction setting role playing games. Maybe if Gygax, Arneson, and company had been playing science fiction war games things would be different today. We'd be asking why there wasn't a standard fantasy default instead? [/QUOTE]
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