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General Tabletop Discussion
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Worlds of Design: Is There a Default Sci-Fi Setting?
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<blockquote data-quote="aramis erak" data-source="post: 8251302" data-attributes="member: 6779310"><p>The argument looks pretty weak, to be honest. </p><p></p><p>Star Trek is rather different than Traveller.</p><p>Trek: we don't see much money. we don't see small crews on small ships doing serious trade runs (but we do see small crews on medium-big ships, panamax sized). We see only zapguns in protagonist's hands; while we see a few slugthowers, they're only badguy or holodeck items.</p><p> </p><p>Traveller: We see money at every turn. We see 5-15 man crews on freighters, and freighters are fairly small (panamax sized ships can carry up to about 72kTd of cargo; Traveller bulk freighters are in the total displacement of 20kTd, in the GTU up to 100kTd - differences due to system cost breakpoints and economies.) The primary weapons are slugthrowers.</p><p></p><p>Trek and Wars are closer to each other than either is to Traveller.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8251302, member: 6779310"] The argument looks pretty weak, to be honest. Star Trek is rather different than Traveller. Trek: we don't see much money. we don't see small crews on small ships doing serious trade runs (but we do see small crews on medium-big ships, panamax sized). We see only zapguns in protagonist's hands; while we see a few slugthowers, they're only badguy or holodeck items. Traveller: We see money at every turn. We see 5-15 man crews on freighters, and freighters are fairly small (panamax sized ships can carry up to about 72kTd of cargo; Traveller bulk freighters are in the total displacement of 20kTd, in the GTU up to 100kTd - differences due to system cost breakpoints and economies.) The primary weapons are slugthrowers. Trek and Wars are closer to each other than either is to Traveller. [/QUOTE]
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