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Worlds of Design: Is There a Default Sci-Fi Setting?
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<blockquote data-quote="Ixal" data-source="post: 8262775" data-attributes="member: 7030132"><p>You make the same mistake like many people, no matter the system, to think that magic is not part of the basic laws of physics. Magic in pretty much all RPG systems always produce the same results, thats why you have standardised spells, and thus scientific methods can be applied to it. In Shadowrun this is an accepted fact, which is why you have magic being researched according to modern methods and have patents on spells.</p><p></p><p>In other settings both creators and players often ignore the science behind magic because, for some reason, people think something can only be magical when it is not a science and they pretend that this is the case, even when magic in the game functions like a law of nature and always works the same way.</p><p>Its ok when the characters in the game don't think that it is science, the same way how smithing was once considered magic because involved chemistry people did not understand. But in the end in nearly all settings magic is no different than physics.</p></blockquote><p></p>
[QUOTE="Ixal, post: 8262775, member: 7030132"] You make the same mistake like many people, no matter the system, to think that magic is not part of the basic laws of physics. Magic in pretty much all RPG systems always produce the same results, thats why you have standardised spells, and thus scientific methods can be applied to it. In Shadowrun this is an accepted fact, which is why you have magic being researched according to modern methods and have patents on spells. In other settings both creators and players often ignore the science behind magic because, for some reason, people think something can only be magical when it is not a science and they pretend that this is the case, even when magic in the game functions like a law of nature and always works the same way. Its ok when the characters in the game don't think that it is science, the same way how smithing was once considered magic because involved chemistry people did not understand. But in the end in nearly all settings magic is no different than physics. [/QUOTE]
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Worlds of Design: Is There a Default Sci-Fi Setting?
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