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Worlds of Design: Is There a Default Sci-Fi Setting?
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<blockquote data-quote="Neonchameleon" data-source="post: 8264238" data-attributes="member: 87792"><p>Basic laws of real world physics are destroyed by countless aspects of Star Trek <em>technology</em>.</p><p></p><p>But if we're talking about in-universe laws of physics approached from an in-universe perspective then no they aren't, by definition. The laws of physics are the laws of the universe <em>as we understand them</em>. And if magic is a part of the universe then science needs to account for that. In normal physics most of the time we treat the earth as flat because in local areas the curvature is so small that it effectively is. Newtonian Physics is not <em>wrong </em>even if Einstein corrected it and things get really weird at quantum levels.</p><p></p><p>If magic can have repeatable and reliable effects then it can be approached by the tools of science. There aren't two domains because science is a set of tools, not a set of results. And if the definition we're using is "regularly and gratuitously breaks real world physics" then Star Trek does so and the window dressing they put on things like trickster gods to pretend they are scientific (which honestly isn't much better than DC's fifth dimensional imps) is just window dressing.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8264238, member: 87792"] Basic laws of real world physics are destroyed by countless aspects of Star Trek [I]technology[/I]. But if we're talking about in-universe laws of physics approached from an in-universe perspective then no they aren't, by definition. The laws of physics are the laws of the universe [I]as we understand them[/I]. And if magic is a part of the universe then science needs to account for that. In normal physics most of the time we treat the earth as flat because in local areas the curvature is so small that it effectively is. Newtonian Physics is not [I]wrong [/I]even if Einstein corrected it and things get really weird at quantum levels. If magic can have repeatable and reliable effects then it can be approached by the tools of science. There aren't two domains because science is a set of tools, not a set of results. And if the definition we're using is "regularly and gratuitously breaks real world physics" then Star Trek does so and the window dressing they put on things like trickster gods to pretend they are scientific (which honestly isn't much better than DC's fifth dimensional imps) is just window dressing. [/QUOTE]
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