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Worlds of Design: Leveling vs. Training
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<blockquote data-quote="Maxperson" data-source="post: 8869292" data-attributes="member: 23751"><p>That's not really how Gygax described it, though. He described XP as gaining progress towards greater proficiency, so as you get experience you are getting learning to do better. This is further backed up by the note on page 85 of the 1e DMG where Gygax says that getting experience would towards improvement would be more realistic if... and then describes a bunch of boring to play stuff. So he's definitely saying that the character is getting better as he gains XP.</p><p></p><p>The training was just some arbitrary cost tacked on. You didn't even need to train or pay for training if you performed in a superior or excellent manner during the level.</p><p></p><p>Adventurers CAN be mercenaries. They often adventure for reasons other than getting paid by NPCs to do stuff.</p><p></p><p>Did you alter the 1e XP tables so that PCs would level at the same rate? The vast amounts of XP needed to level in 1e were there because you were also expected to get vast amounts of gold to help you level up. If you relied only on XP from killing things and then kept the same tables, you were horribly gimping the players. Our DM didn't alter the tables and got rid of gold for XP, which is one of the prime reasons we never made it past 7th level.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8869292, member: 23751"] That's not really how Gygax described it, though. He described XP as gaining progress towards greater proficiency, so as you get experience you are getting learning to do better. This is further backed up by the note on page 85 of the 1e DMG where Gygax says that getting experience would towards improvement would be more realistic if... and then describes a bunch of boring to play stuff. So he's definitely saying that the character is getting better as he gains XP. The training was just some arbitrary cost tacked on. You didn't even need to train or pay for training if you performed in a superior or excellent manner during the level. Adventurers CAN be mercenaries. They often adventure for reasons other than getting paid by NPCs to do stuff. Did you alter the 1e XP tables so that PCs would level at the same rate? The vast amounts of XP needed to level in 1e were there because you were also expected to get vast amounts of gold to help you level up. If you relied only on XP from killing things and then kept the same tables, you were horribly gimping the players. Our DM didn't alter the tables and got rid of gold for XP, which is one of the prime reasons we never made it past 7th level. [/QUOTE]
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