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Worlds of Design: Life in the Big City
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<blockquote data-quote="Hussar" data-source="post: 9752134" data-attributes="member: 22779"><p>And that's fair enough. Again, those cities have reasons for being built there. ((Note, the Undermountain dungeon does not predate Waterdeep actually - it came later)) Even if that reason is, "A god declared that here there shall be a city". </p><p></p><p>That's not actually what I'm talking about though. I have no problems with there being a city called Waterdeep in that location. Fine and dandy. But "it's the deepest port!" is not a good reason for having a city at this location. Because the "deepest port" is the reason given for having the city on that location. Waterdeep isn't there because of Undermountain. It's not there because a god declared that it should be there. It's not there because it's near mines or ruins or anything like that.</p><p></p><p>The reason given that Waterdeep is built at that location is because of the deep water port. Twenty miles away is the mouth of the river, presumably deep enough to bring ships in, because there IS a port there. It's importance is because it is a center of trade. Neither of which actually make sense in the context of the setting.</p><p></p><p>I'm not against a city being somewhere for somewhat illogical reasons. No problem at all. Look at a map of New Orleans sometime and it's FAR weirder than any fantasy author would make. I'm against the setting creator stating reasons for the existence of something that don't actually make any sense.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9752134, member: 22779"] And that's fair enough. Again, those cities have reasons for being built there. ((Note, the Undermountain dungeon does not predate Waterdeep actually - it came later)) Even if that reason is, "A god declared that here there shall be a city". That's not actually what I'm talking about though. I have no problems with there being a city called Waterdeep in that location. Fine and dandy. But "it's the deepest port!" is not a good reason for having a city at this location. Because the "deepest port" is the reason given for having the city on that location. Waterdeep isn't there because of Undermountain. It's not there because a god declared that it should be there. It's not there because it's near mines or ruins or anything like that. The reason given that Waterdeep is built at that location is because of the deep water port. Twenty miles away is the mouth of the river, presumably deep enough to bring ships in, because there IS a port there. It's importance is because it is a center of trade. Neither of which actually make sense in the context of the setting. I'm not against a city being somewhere for somewhat illogical reasons. No problem at all. Look at a map of New Orleans sometime and it's FAR weirder than any fantasy author would make. I'm against the setting creator stating reasons for the existence of something that don't actually make any sense. [/QUOTE]
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