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General Tabletop Discussion
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Worlds of Design: Making Mechanics Match
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<blockquote data-quote="MNblockhead" data-source="post: 9031438" data-attributes="member: 6796661"><p>When I play in person, I go with fewer dice per roll. For DnD, will often go with average.</p><p></p><p>When I play on the VTT, I fall in love with rolling lots of dice again, because it is just as quick and with the Foundry "Dice So Nice!" mod, it makes a very satisfying visual to have handfulls of dice roll accross the virtual table, none falling off and having to be rerolled, no risk of not having enough dice and rerolling smaller numbers to get up to the total, and computer adds them up all instantly. So, in a VTT, why not!?</p><p></p><p>But either in person or in the VTT I want my polyhedrons. D6 dice pools turn me off, purely for aethetic reasons.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9031438, member: 6796661"] When I play in person, I go with fewer dice per roll. For DnD, will often go with average. When I play on the VTT, I fall in love with rolling lots of dice again, because it is just as quick and with the Foundry "Dice So Nice!" mod, it makes a very satisfying visual to have handfulls of dice roll accross the virtual table, none falling off and having to be rerolled, no risk of not having enough dice and rerolling smaller numbers to get up to the total, and computer adds them up all instantly. So, in a VTT, why not!? But either in person or in the VTT I want my polyhedrons. D6 dice pools turn me off, purely for aethetic reasons. [/QUOTE]
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