Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: Reassessing Tolkien’s Influence
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9207940" data-attributes="member: 6790260"><p>Note that I am speaking of <em>Blood</em> Elves, not <em>High</em> Elves. The original High Elves were as you say. The Blood Elves are addicted to magic and genuinely mad and dangerous to others; they join the Horde not just because they feel betrayed by the Alliance, but because they're <em>actually very dangerous people</em>.</p><p></p><p>I will agree that the "matriarchal, led by priestesses" thing is Drow-like. But the cutthroat, backstabbing, inherently <em>violent</em> nature of specifically Blood Elf society--especially as typified by the way Blood Elf "Paladins" came about and how Kael'thas Sunstrider went off the deep end--is very, very much a Drow-ification of the standard "good guy" elf.</p><p></p><p>More or less, they flipped the script. Night Elves are Drow, but interpreted through the lens of the good-guy Wood Elf culture of harmony and nurturing. Blood elves are "high" or "sun" elves, but interpreted through the lens of a bad-guy Drow-like culture of violence and consumption. There's literally a subgroup of Blood Elves that have become warped and twisted by their addiction to magic into the mutated "wretched."</p><p></p><p>It's still, fundamentally, a Tolkienesque view on elves. As I said, nigh-immortal relics of a better time who pine for a time when their civilization was powerful etc. It's just taking the D&D-ified "good" and "evil" flavors and swapping which side is good vs evil--though it's very noteworthy that the "in touch with nature and the land" part came along for the ride with the good/evil flip. Not that this is too surprising, Warcraft 3 was after environmentalism had shed most of the "hippie eco-terrorist" vibes and become much more "protectors of the fragile Mother Earth" (e.g. Captain Planet, FernGully, the concerns about acid rain, etc.) Casting the "live in harmony with nature" group as evil would have gone over like a lead balloon.</p><p></p><p>Incidentally, I'm aware of the events leading up to re-igniting the Sunwell with M'uru's heart, but this simply reinforces how the Blood ELves are Drow-like in <em>attitude</em> and need to turn away from that, in a very "here's your Eilistraee" kind of way.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9207940, member: 6790260"] Note that I am speaking of [I]Blood[/I] Elves, not [I]High[/I] Elves. The original High Elves were as you say. The Blood Elves are addicted to magic and genuinely mad and dangerous to others; they join the Horde not just because they feel betrayed by the Alliance, but because they're [I]actually very dangerous people[/I]. I will agree that the "matriarchal, led by priestesses" thing is Drow-like. But the cutthroat, backstabbing, inherently [I]violent[/I] nature of specifically Blood Elf society--especially as typified by the way Blood Elf "Paladins" came about and how Kael'thas Sunstrider went off the deep end--is very, very much a Drow-ification of the standard "good guy" elf. More or less, they flipped the script. Night Elves are Drow, but interpreted through the lens of the good-guy Wood Elf culture of harmony and nurturing. Blood elves are "high" or "sun" elves, but interpreted through the lens of a bad-guy Drow-like culture of violence and consumption. There's literally a subgroup of Blood Elves that have become warped and twisted by their addiction to magic into the mutated "wretched." It's still, fundamentally, a Tolkienesque view on elves. As I said, nigh-immortal relics of a better time who pine for a time when their civilization was powerful etc. It's just taking the D&D-ified "good" and "evil" flavors and swapping which side is good vs evil--though it's very noteworthy that the "in touch with nature and the land" part came along for the ride with the good/evil flip. Not that this is too surprising, Warcraft 3 was after environmentalism had shed most of the "hippie eco-terrorist" vibes and become much more "protectors of the fragile Mother Earth" (e.g. Captain Planet, FernGully, the concerns about acid rain, etc.) Casting the "live in harmony with nature" group as evil would have gone over like a lead balloon. Incidentally, I'm aware of the events leading up to re-igniting the Sunwell with M'uru's heart, but this simply reinforces how the Blood ELves are Drow-like in [I]attitude[/I] and need to turn away from that, in a very "here's your Eilistraee" kind of way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: Reassessing Tolkien’s Influence
Top