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General Tabletop Discussion
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Worlds of Design: Rolls vs. Points in Character Building
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<blockquote data-quote="Tun Kai Poh" data-source="post: 7984691" data-attributes="member: 6761960"><p>I'm in favour of point-buy or array choices. Random rolling can lead to players feeling left behind and generally dissatisfied with their options.</p><p></p><p>I remember joining a Pathfinder 1e game with a randomly-rolled half-orc druid, Beastwizzard (spelling intentional) Brak, who had some ridiculous scores like 20 Strength, 17 Wisdom, and very good Constitution, Dexterity and Intelligence. Not only did he do plenty of problem-solving with his spells and wild shape (like turning into a dugong and swimming under a pirate fleet to cast Warp Wood on critical planks in the hulls), he was also pretty formidable in melee. My friend Doug, who is known as a very characterful roleplayer who always puts stats and optimization second, got very mediocre stats for his human Cavalier by comparison, and often failed to make any contribution in combat while I was clearing up the field with the help of summoned bears.</p><p></p><p>Our GM finally took a look at our respective stats and calculated there was a nearly 40-point difference between the two of us, if you used point-buy. After that, he swore off random stat generation for his campaigns!</p><p></p><p>I should also note my displeasure at Call of Cthulhu for remaining behind the times with its random stats. Plenty of other horror games have point-buy presented as the first option. A pity, I liked CoC back in the day.</p><p></p><p></p><p>Bidding can be hilariously fun when done right.</p></blockquote><p></p>
[QUOTE="Tun Kai Poh, post: 7984691, member: 6761960"] I'm in favour of point-buy or array choices. Random rolling can lead to players feeling left behind and generally dissatisfied with their options. I remember joining a Pathfinder 1e game with a randomly-rolled half-orc druid, Beastwizzard (spelling intentional) Brak, who had some ridiculous scores like 20 Strength, 17 Wisdom, and very good Constitution, Dexterity and Intelligence. Not only did he do plenty of problem-solving with his spells and wild shape (like turning into a dugong and swimming under a pirate fleet to cast Warp Wood on critical planks in the hulls), he was also pretty formidable in melee. My friend Doug, who is known as a very characterful roleplayer who always puts stats and optimization second, got very mediocre stats for his human Cavalier by comparison, and often failed to make any contribution in combat while I was clearing up the field with the help of summoned bears. Our GM finally took a look at our respective stats and calculated there was a nearly 40-point difference between the two of us, if you used point-buy. After that, he swore off random stat generation for his campaigns! I should also note my displeasure at Call of Cthulhu for remaining behind the times with its random stats. Plenty of other horror games have point-buy presented as the first option. A pity, I liked CoC back in the day. Bidding can be hilariously fun when done right. [/QUOTE]
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