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General Tabletop Discussion
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Worlds of Design: Rolls vs. Points in Character Building
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<blockquote data-quote="aramis erak" data-source="post: 7990862" data-attributes="member: 6779310"><p>Only two who simply replaced the name.</p><p></p><p>I've seen a dozen who try to build the same character in EVERY game they play.</p><p></p><p>And I've seen another dozen or so who play fairly close, but adjusted to cover the gaps that got the prior killed.</p><p></p><p>I only pointed out the two because people (clearly including you) often think that kind of asshattery doesn't happen, being too far over the edge.</p><p></p><p>But I've seen it happen with those same two players in Vampire, GURPS, and one of them tried it in Streetfighter. In that third case, I was the GM, and I simply rejected it and said, "build something different." He got huffy about it, but decided that he'd rather play something he wasn't comfortable with than go home.</p><p></p><p>And while it happens far less often in rolled-atts D&D, at least in D&D the stats are usually not the same.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7990862, member: 6779310"] Only two who simply replaced the name. I've seen a dozen who try to build the same character in EVERY game they play. And I've seen another dozen or so who play fairly close, but adjusted to cover the gaps that got the prior killed. I only pointed out the two because people (clearly including you) often think that kind of asshattery doesn't happen, being too far over the edge. But I've seen it happen with those same two players in Vampire, GURPS, and one of them tried it in Streetfighter. In that third case, I was the GM, and I simply rejected it and said, "build something different." He got huffy about it, but decided that he'd rather play something he wasn't comfortable with than go home. And while it happens far less often in rolled-atts D&D, at least in D&D the stats are usually not the same. [/QUOTE]
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