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General Tabletop Discussion
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Worlds of Design: Rolls vs. Points in Character Building
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 7991549" data-attributes="member: 6701872"><p>I've seen the "just change the name and play the same character over again" thing happen a few times over the years. The instances all fall into 3 cases:</p><p></p><p>1) The campaign begins, and a string of die rolls going as badly as they can means someone's character is dead. Instead of sitting out of play to make a new character, just re-use the one that was just finished and has barely even seen play.</p><p></p><p>2) The campaign has been going on a while, and making a replacement character would mean spending most of the session not actually playing... but wait, your character's oddly similar cousin has just showed up.</p><p></p><p>3) The campaign is extremely lethal, and characters have been dying left and right. Making a new character every time has grown boring, so just swap a name or add another tally mark and get back in the grinder... </p><p></p><p>And now that I've typed those out, I notice they share a trend in attitude: not wanting to spend the limited time available building a character rather than playing a character.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 7991549, member: 6701872"] I've seen the "just change the name and play the same character over again" thing happen a few times over the years. The instances all fall into 3 cases: 1) The campaign begins, and a string of die rolls going as badly as they can means someone's character is dead. Instead of sitting out of play to make a new character, just re-use the one that was just finished and has barely even seen play. 2) The campaign has been going on a while, and making a replacement character would mean spending most of the session not actually playing... but wait, your character's oddly similar cousin has just showed up. 3) The campaign is extremely lethal, and characters have been dying left and right. Making a new character every time has grown boring, so just swap a name or add another tally mark and get back in the grinder... And now that I've typed those out, I notice they share a trend in attitude: not wanting to spend the limited time available building a character rather than playing a character. [/QUOTE]
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