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General Tabletop Discussion
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Worlds of Design: RPG Gods - Benign or Malign?
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<blockquote data-quote="Hussar" data-source="post: 8731365" data-attributes="member: 22779"><p>Oh certainly. I’m not speaking broadly here. I’ve just found that if the player actually picks a deity, there’s about even chances that the player will actually bring that choice to the table, making it so that this priest of X is significantly different from that priest of Y. </p><p></p><p>Otoh when a player comes to the table with a philosophy priest, there is zero chance that it will make the slightest impact on how the character is played and is just an excuse to make sure that the character has absolutely no hooks for the DM. It’s the equivalent of the orphan character that was born “far away” and has just arrived in town without any attachments of history. Yet another in a very long line of Man with No Name characters that just suck all the air out of the room. </p><p></p><p>Heh. Ok. That might be slightly over the top. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. But I’m just sick to death of players dropping characters into the game with zero connections to anything in the setting.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8731365, member: 22779"] Oh certainly. I’m not speaking broadly here. I’ve just found that if the player actually picks a deity, there’s about even chances that the player will actually bring that choice to the table, making it so that this priest of X is significantly different from that priest of Y. Otoh when a player comes to the table with a philosophy priest, there is zero chance that it will make the slightest impact on how the character is played and is just an excuse to make sure that the character has absolutely no hooks for the DM. It’s the equivalent of the orphan character that was born “far away” and has just arrived in town without any attachments of history. Yet another in a very long line of Man with No Name characters that just suck all the air out of the room. Heh. Ok. That might be slightly over the top. :). But I’m just sick to death of players dropping characters into the game with zero connections to anything in the setting. [/QUOTE]
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