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Worlds of Design: Same Humanoids, Different Forehead
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<blockquote data-quote="Steampunkette" data-source="post: 8372172" data-attributes="member: 6796468"><p>Honestly... You don't need Rubber Foreheads to make people INCREDIBLY DIFFERENT.</p><p></p><p>Consider weaponry, clothing material and styles, armor materials and styles, hair fashions, skin tones, hair and eye colors.</p><p></p><p>Individually most of these things don't make a big difference in how people look. Two people with the same skin tone, weapons, clothing and armor, eye color, and hair color with a different hairstyle won't look -that- different.</p><p></p><p>But when you change -all- of those things even a little bit. POW. Completely different visual character. Add in Race, like Tall skinny elves and Thicc dwarves and Broad as a Barn Orcs... and -then- apply all those little changes to the above mentioned things and you get even more difference.</p><p></p><p>But.</p><p></p><p>If what you're actually looking for is a -mechanical- difference, then you need to reduce the functional mechanics of Character Classes and move them into Character Races.</p><p></p><p>Reduce the number of spells known for all wizards, then left Elf wizards know more spells than anyone else.</p><p></p><p>Make melee weapons do less damage in everyone's hands and more in the orc's.</p><p></p><p>Make Paladins not provide their Aura unless it's a Dwarven Paladin.</p><p></p><p>As far as alignment... Yeah that won't fly. It carries a lot of racist connotations to it. Eluded to the fact that you seem to think different Religions have different Alignments. Pretty much every real world religion's alignment based on it's texts would be NG. Based on it's adherents it would be either True Neutral or Unaligned.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8372172, member: 6796468"] Honestly... You don't need Rubber Foreheads to make people INCREDIBLY DIFFERENT. Consider weaponry, clothing material and styles, armor materials and styles, hair fashions, skin tones, hair and eye colors. Individually most of these things don't make a big difference in how people look. Two people with the same skin tone, weapons, clothing and armor, eye color, and hair color with a different hairstyle won't look -that- different. But when you change -all- of those things even a little bit. POW. Completely different visual character. Add in Race, like Tall skinny elves and Thicc dwarves and Broad as a Barn Orcs... and -then- apply all those little changes to the above mentioned things and you get even more difference. But. If what you're actually looking for is a -mechanical- difference, then you need to reduce the functional mechanics of Character Classes and move them into Character Races. Reduce the number of spells known for all wizards, then left Elf wizards know more spells than anyone else. Make melee weapons do less damage in everyone's hands and more in the orc's. Make Paladins not provide their Aura unless it's a Dwarven Paladin. As far as alignment... Yeah that won't fly. It carries a lot of racist connotations to it. Eluded to the fact that you seem to think different Religions have different Alignments. Pretty much every real world religion's alignment based on it's texts would be NG. Based on it's adherents it would be either True Neutral or Unaligned. [/QUOTE]
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