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Worlds of Design: Spelljammer 2.0
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<blockquote data-quote="Hussar" data-source="post: 8826346" data-attributes="member: 22779"><p>But, there are issue here to consider. Paizo and Kobold Press combined are rounding errors as far as WotC is concerned. We're no longer in the era of the 600 pound gorilla, but, rather, a gorilla all by itself. Note, this has nothing to do with quality or anything like that, but, the considerations for WotC and the considerations for Paizo or Kobold Press are just so different. Your point about the demographic being large enough to make a profit off of presumes that the profits of Paizo or Kobold Press wouldn't be considered an utter and abject failure for a WotC book. </p><p></p><p>When WotC books are routinely breaking the top fifty of all books on Amazon, even in pre-order, never minding afterward, there just isn't a comparison to be made.</p><p></p><p>Now, all that being said, I do think you are actually probably right. The WotC settings, outside of Forgotten Realms, are largely one and done. You are expected to play that one adventure path, maybe with some additional stuff from DM's Guild, and then move on. And it's apparently a pretty accurate approach. But, I would note that this has nothing to do with age. I've played this way since the 80's. The idea of playing in the same setting over and over again is completely alien to me. So, I can honestly say, I'M the target demographic. Square in the middle of it to be honest.</p><p></p><p>To put it in perspective, since 5e was released, I've played or DM'd about ten or eleven campaigns (I'm blanking on one I think it will come to me later) and in the following settings - Forgotten Realms, Ravenloft, Homebrew, Dragonlance, and Primeval Thule. So, yeah, why would I want a 300 page tome of background material for a setting that I'm going to use once, for one campaign, and then likely never look at again unless it's to mine it for ideas for another campaign setting?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8826346, member: 22779"] But, there are issue here to consider. Paizo and Kobold Press combined are rounding errors as far as WotC is concerned. We're no longer in the era of the 600 pound gorilla, but, rather, a gorilla all by itself. Note, this has nothing to do with quality or anything like that, but, the considerations for WotC and the considerations for Paizo or Kobold Press are just so different. Your point about the demographic being large enough to make a profit off of presumes that the profits of Paizo or Kobold Press wouldn't be considered an utter and abject failure for a WotC book. When WotC books are routinely breaking the top fifty of all books on Amazon, even in pre-order, never minding afterward, there just isn't a comparison to be made. Now, all that being said, I do think you are actually probably right. The WotC settings, outside of Forgotten Realms, are largely one and done. You are expected to play that one adventure path, maybe with some additional stuff from DM's Guild, and then move on. And it's apparently a pretty accurate approach. But, I would note that this has nothing to do with age. I've played this way since the 80's. The idea of playing in the same setting over and over again is completely alien to me. So, I can honestly say, I'M the target demographic. Square in the middle of it to be honest. To put it in perspective, since 5e was released, I've played or DM'd about ten or eleven campaigns (I'm blanking on one I think it will come to me later) and in the following settings - Forgotten Realms, Ravenloft, Homebrew, Dragonlance, and Primeval Thule. So, yeah, why would I want a 300 page tome of background material for a setting that I'm going to use once, for one campaign, and then likely never look at again unless it's to mine it for ideas for another campaign setting? [/QUOTE]
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