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Worlds of Design: Spelljammer 2.0
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<blockquote data-quote="Hussar" data-source="post: 8826362" data-attributes="member: 22779"><p>Well, being able to play for 8 hours at a stretch was as much of a function of our age than anything. Trying to carve out a free 8 hour stretch for a group of 40 somethings (or even 30 somethings) is pretty much a lost cause. It's just not going to happen.</p><p></p><p>Then again, even the idea of spending hours reading up on a setting has never really interested me. It wasn't until fairly recently that I ever ran in a published world. Last numbers I saw pegged about 50% of gamers as playing home-brew and probably another 25% playing Forgotten Realms. </p><p></p><p>When 3/4 of your audience isn't really interested in running in setting X, and half or more are only going to mine that setting for use in their own stuff, again, it's not a particularly good strategy to spend gobs of time developing stuff that only a fairly small number of people will ever use.</p><p></p><p>Really, all that extended lore stuff is so much better shifted over to the DM's Guild where people who are interested in it can find it but the rest of us can safely ignore it.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8826362, member: 22779"] Well, being able to play for 8 hours at a stretch was as much of a function of our age than anything. Trying to carve out a free 8 hour stretch for a group of 40 somethings (or even 30 somethings) is pretty much a lost cause. It's just not going to happen. Then again, even the idea of spending hours reading up on a setting has never really interested me. It wasn't until fairly recently that I ever ran in a published world. Last numbers I saw pegged about 50% of gamers as playing home-brew and probably another 25% playing Forgotten Realms. When 3/4 of your audience isn't really interested in running in setting X, and half or more are only going to mine that setting for use in their own stuff, again, it's not a particularly good strategy to spend gobs of time developing stuff that only a fairly small number of people will ever use. Really, all that extended lore stuff is so much better shifted over to the DM's Guild where people who are interested in it can find it but the rest of us can safely ignore it. [/QUOTE]
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