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Worlds of Design: Stratagems
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<blockquote data-quote="Neonchameleon" data-source="post: 8401440" data-attributes="member: 87792"><p>First there is no inability to use strategems effectively in 4e. If anything I'd consider it the easiest D&D to cope with strategems - rather than simply having Magic Solves All.</p><p></p><p>Second "combat as war" is risible for <em>any</em> D&D. You don't actually take injuries - you simply lose hit points and are at 100% effectiveness until you go down. And all hit point loss can be fixed by rest. You aren't in a war - you're in a paintball game where you may be taken out but are at basically zero risk of lingering wounds, amputations, or other consequences including death spirals - and where you have superhuman powers. Instead you're protected by a nice aura of consequence free hit points and the only thing you suffer is being taken out of the game (which can be reversed by resurrection). D&D players talking about "Combat as War vs Combat as Sport" is paintball players sneering at laser tag players and demanding discounts for being veterans thanks to their time playing paintball against enemies that aren't going to actually injure them, merely make them wear a different mask at most.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8401440, member: 87792"] First there is no inability to use strategems effectively in 4e. If anything I'd consider it the easiest D&D to cope with strategems - rather than simply having Magic Solves All. Second "combat as war" is risible for [I]any[/I] D&D. You don't actually take injuries - you simply lose hit points and are at 100% effectiveness until you go down. And all hit point loss can be fixed by rest. You aren't in a war - you're in a paintball game where you may be taken out but are at basically zero risk of lingering wounds, amputations, or other consequences including death spirals - and where you have superhuman powers. Instead you're protected by a nice aura of consequence free hit points and the only thing you suffer is being taken out of the game (which can be reversed by resurrection). D&D players talking about "Combat as War vs Combat as Sport" is paintball players sneering at laser tag players and demanding discounts for being veterans thanks to their time playing paintball against enemies that aren't going to actually injure them, merely make them wear a different mask at most. [/QUOTE]
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