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Worlds of Design: The Lost Art of Running Away
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<blockquote data-quote="Hussar" data-source="post: 8066193" data-attributes="member: 22779"><p>Sounds like a pretty solid level guide there. A fairly standard party of 9th level characters or a smaller, twinked out party of 9th level characters. Dunno about you, but, that sounds an awful lot like it's supposed to be a module for 9th level characters. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Thing is, CR wasn't invented by 3e. It was always in the game. It was just codified in 3e. In earlier editions, you had "dungeon level" for how powerful the monsters were. However, what people tend to ignore is that 3e monsters are FAR, FAR more deadly in combat than AD&D monsters. Outside of save or die effects anyway. I mean, good grief, an orc, piddly little Monster Manual orc, no bonuses, no classes, nothing, in 3e could deal 48 points of damage in a single hit (3.5 orcs were given falchions for a reason). One lucky die roll and that 1/2 CR creature could potentially off your 4th level character.</p><p></p><p>I killed far more PC's in 3e than I ever did in all the years I played AD&D. It was actually harder NOT to kill PC's in 3e/3.5. Between the fact that a given monster by and large could do around (give or take) 10XCR in a single round, plus criticals, offing PC's was easy. All I had to do was get lucky once. The players had to get lucky every time.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8066193, member: 22779"] Sounds like a pretty solid level guide there. A fairly standard party of 9th level characters or a smaller, twinked out party of 9th level characters. Dunno about you, but, that sounds an awful lot like it's supposed to be a module for 9th level characters. :D Thing is, CR wasn't invented by 3e. It was always in the game. It was just codified in 3e. In earlier editions, you had "dungeon level" for how powerful the monsters were. However, what people tend to ignore is that 3e monsters are FAR, FAR more deadly in combat than AD&D monsters. Outside of save or die effects anyway. I mean, good grief, an orc, piddly little Monster Manual orc, no bonuses, no classes, nothing, in 3e could deal 48 points of damage in a single hit (3.5 orcs were given falchions for a reason). One lucky die roll and that 1/2 CR creature could potentially off your 4th level character. I killed far more PC's in 3e than I ever did in all the years I played AD&D. It was actually harder NOT to kill PC's in 3e/3.5. Between the fact that a given monster by and large could do around (give or take) 10XCR in a single round, plus criticals, offing PC's was easy. All I had to do was get lucky once. The players had to get lucky every time. [/QUOTE]
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