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Worlds of Design: The Lost Art of Running Away
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<blockquote data-quote="Hussar" data-source="post: 8067202" data-attributes="member: 22779"><p>Why does your cleric have only 1 or 2 healing spells? By 4th level, he's got 3 1st level slots plus 2 more for wisdom - that's 5 cure light wounds. Plus 4 2nd level spells. We would beat the player around the head and ears for taking anything other than cure light wounds for 1st level spells. </p><p></p><p>AD&D characters were not fragile at all. Remember, AD&D monsters are dealing about 1/3 to 1/4 the damage that 3e monsters are. A 3.5e orc AVERAGES 9 points of damage on a hit. An AD&D orc averages about 4 points, maybe 3 depending on what weapon it's carrying. And, that 1e orc hits about half as often as well - THAC0 of 19 with no bonuses, vs an effective 3.5e THAC0 of 16 (or +1 Attack bonus vs +4 attack bonus depending on which way you want to count). </p><p></p><p>Like I said, YMMV. To me, 3e is far, far more lethal in combat. I can't see how AD&D could be. The monsters hit about 1/2 as often and deal about 1/2 as much damage. There's effectively no HP difference between a 4th level AD&D character and a 4th level 3e character. And, if you are like me and you played modules a lot, then that 4th level AD&D character has full plate, +1 shield, magic weapon or two, and probably two or three more other magic items. </p><p></p><p>AD&D was always a bit schizophrenic like that. People's experiences depended a LOT on what was played.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8067202, member: 22779"] Why does your cleric have only 1 or 2 healing spells? By 4th level, he's got 3 1st level slots plus 2 more for wisdom - that's 5 cure light wounds. Plus 4 2nd level spells. We would beat the player around the head and ears for taking anything other than cure light wounds for 1st level spells. AD&D characters were not fragile at all. Remember, AD&D monsters are dealing about 1/3 to 1/4 the damage that 3e monsters are. A 3.5e orc AVERAGES 9 points of damage on a hit. An AD&D orc averages about 4 points, maybe 3 depending on what weapon it's carrying. And, that 1e orc hits about half as often as well - THAC0 of 19 with no bonuses, vs an effective 3.5e THAC0 of 16 (or +1 Attack bonus vs +4 attack bonus depending on which way you want to count). Like I said, YMMV. To me, 3e is far, far more lethal in combat. I can't see how AD&D could be. The monsters hit about 1/2 as often and deal about 1/2 as much damage. There's effectively no HP difference between a 4th level AD&D character and a 4th level 3e character. And, if you are like me and you played modules a lot, then that 4th level AD&D character has full plate, +1 shield, magic weapon or two, and probably two or three more other magic items. AD&D was always a bit schizophrenic like that. People's experiences depended a LOT on what was played. [/QUOTE]
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