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Worlds of Design: The Lost Art of Running Away
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<blockquote data-quote="Hussar" data-source="post: 8067307" data-attributes="member: 22779"><p>Funny. My 1e PHB lists thieves as having d6 HD. AIR, Basic/Expert thieves got d4. </p><p></p><p>Which, honestly, is a such a large part of why we have such differing experiences. So many players and DM's mixed and matched mechanics that my AD&D game and your AD&D game were the same in name only.</p><p></p><p>Like I said, I played a lot of modules. Which meant that to me, AD&D is chock a block with magic items. Far more than what a 3e group would see at the same level. Like, as in, two or three times more items. And far more powerful ones at that. See this thread: <a href="https://www.enworld.org/threads/treasure-and-leveling-comparisons-ad-d1-b-ed-d-and-d-d3-updated-11-17-08-q1.167628/" target="_blank">Treasure and leveling comparisons: AD&D1, B/ED&D, and D&D3 - updated 11-17-08 (Q1)</a> for an outstanding exploration of the amount of treasure in those old modules.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8067307, member: 22779"] Funny. My 1e PHB lists thieves as having d6 HD. AIR, Basic/Expert thieves got d4. Which, honestly, is a such a large part of why we have such differing experiences. So many players and DM's mixed and matched mechanics that my AD&D game and your AD&D game were the same in name only. Like I said, I played a lot of modules. Which meant that to me, AD&D is chock a block with magic items. Far more than what a 3e group would see at the same level. Like, as in, two or three times more items. And far more powerful ones at that. See this thread: [URL="https://www.enworld.org/threads/treasure-and-leveling-comparisons-ad-d1-b-ed-d-and-d-d3-updated-11-17-08-q1.167628/"]Treasure and leveling comparisons: AD&D1, B/ED&D, and D&D3 - updated 11-17-08 (Q1)[/URL] for an outstanding exploration of the amount of treasure in those old modules. [/QUOTE]
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