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General Tabletop Discussion
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Worlds of Design: The Plight of the New RPG—Quality of Writing
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<blockquote data-quote="Bedrockgames" data-source="post: 8691885" data-attributes="member: 85555"><p>No one is telling you that you are morally obligated to buy a poorly edited or poorly drawn RPG book (in fact I was talking about rewarding publishers who put resources and time into making sure their books are well edited). My point wasn't you should feel guilted into buying stuff. You are free to buy whatever books you like. But my point was if people value editing (which was the topic at hand) then buying games that put a premium on that is one way to see more such games. Now if you also value high quality art, then you value high quality art, and that is entirely your choice to spend your money how you see fit. I understand that. I was a huge fan of the original Ravenloft line and started losing interest once they stopped using Stephen Fabian's art (because art can be very important for especially mood and making the content more engaging and inspiring). But there are a lot of gamers I am sure who don't realize one of the reasons more money goes into art than editing, is because of the expectation that there needs to be a piece of art every five pages (and a lot of companies that can't afford it, want to look like WOTC). And my point was simply that that expectation is something that is set by purchasing choices. Some people I am sure would be fine buying games with great editing and less art, especially from smaller publishers (where that trade off is more likely to be an issue). And the other half of my point wasn't about purchasing, but about reviewing and talking about games you like if you think the publisher is doing something you like (like putting a higher premium on edits than on making sure they hit benchmark of art every fifth page). </p><p></p><p>And to be clear, since I am a publisher, I am not such publisher. I like having art every fifth page or so when there is a budget for it. But I can also see that there is probably room for smaller publishers who set a different expectation on art in order to meet a higher expectation on other fronts.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8691885, member: 85555"] No one is telling you that you are morally obligated to buy a poorly edited or poorly drawn RPG book (in fact I was talking about rewarding publishers who put resources and time into making sure their books are well edited). My point wasn't you should feel guilted into buying stuff. You are free to buy whatever books you like. But my point was if people value editing (which was the topic at hand) then buying games that put a premium on that is one way to see more such games. Now if you also value high quality art, then you value high quality art, and that is entirely your choice to spend your money how you see fit. I understand that. I was a huge fan of the original Ravenloft line and started losing interest once they stopped using Stephen Fabian's art (because art can be very important for especially mood and making the content more engaging and inspiring). But there are a lot of gamers I am sure who don't realize one of the reasons more money goes into art than editing, is because of the expectation that there needs to be a piece of art every five pages (and a lot of companies that can't afford it, want to look like WOTC). And my point was simply that that expectation is something that is set by purchasing choices. Some people I am sure would be fine buying games with great editing and less art, especially from smaller publishers (where that trade off is more likely to be an issue). And the other half of my point wasn't about purchasing, but about reviewing and talking about games you like if you think the publisher is doing something you like (like putting a higher premium on edits than on making sure they hit benchmark of art every fifth page). And to be clear, since I am a publisher, I am not such publisher. I like having art every fifth page or so when there is a budget for it. But I can also see that there is probably room for smaller publishers who set a different expectation on art in order to meet a higher expectation on other fronts. [/QUOTE]
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