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Worlds of Design: The Problem with Magimarts
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<blockquote data-quote="RainOnTheSun" data-source="post: 9327787" data-attributes="member: 7031409"><p>Two of these, the magic-corp with franchise stores and the god of battle, are not functionally that different from the baron I used as an example: the owner and distributor of magic items is the dominant power in the region. To get magic items you go through them, and stealing from either Magic Amazon or the literal god of battle is... dangerous. Not impossible, if it makes for a good story, but something that happens rarely and probably ends badly for most of the people who try it.</p><p></p><p>The other two examples, the power struggle and the fallen empire full of powerful weapons, suggest a region where there <em>is </em>no dominant power, but there are several people or groups who would very much like to fill that vacuum. Either way, my basic point remains: whoever has so many magic items that they're willing to sell some of their extras is the most powerful person or group around, almost by definition.</p></blockquote><p></p>
[QUOTE="RainOnTheSun, post: 9327787, member: 7031409"] Two of these, the magic-corp with franchise stores and the god of battle, are not functionally that different from the baron I used as an example: the owner and distributor of magic items is the dominant power in the region. To get magic items you go through them, and stealing from either Magic Amazon or the literal god of battle is... dangerous. Not impossible, if it makes for a good story, but something that happens rarely and probably ends badly for most of the people who try it. The other two examples, the power struggle and the fallen empire full of powerful weapons, suggest a region where there [I]is [/I]no dominant power, but there are several people or groups who would very much like to fill that vacuum. Either way, my basic point remains: whoever has so many magic items that they're willing to sell some of their extras is the most powerful person or group around, almost by definition. [/QUOTE]
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Worlds of Design: The Problem with Magimarts
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