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Worlds of Design: The Problem with Magimarts
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<blockquote data-quote="Voadam" data-source="post: 9333421" data-attributes="member: 2209"><p>I don't remember a number of spellcaster smiths though who could make magic items.</p><p></p><p><a href="https://www.drivethrurpg.com/en/product/25995/city-of-splendors-waterdeep-3-5?affiliate_id=17596" target="_blank">Waterdeep in 3.5</a> had one smith where they specified class and levels "Brian the Swordmaster: Brian (NG male Illuskan human fighter 4/expert 16)"</p><p></p><p>"His years at the forge and as an armar of the guard have left him with a powerful build. Brian is a skilled swordsmith, the best in the city, and a master armorer."</p><p></p><p>He is also</p><p>[SPOILER="spoiler"]a secret lord of Waterdeep[/SPOILER].</p><p></p><p>It does not look like he can default make magic weapons without a spellcaster partner doing all the magic.</p><p></p><p><a href="https://www.drivethrurpg.com/en/product/16802/fr1-waterdeep-and-the-north-1e?affiliate_id=17596" target="_blank">In 1e Waterdeep</a> he was a 12th level fighter.</p><p></p><p>Brian the Swordmaster</p><p>12th level fighter</p><p>NG</p><p>Brian the Swordmaster is a Smith of skill. His nickname is a title of proficiency in his craft, although he has gone beyond the skills of a swordsmith, and is now a master armorerin short, Brian is as skilled a smith as it is possible for a human to be, able to craft items of lasting durability, beauty, and exquisite workmanship.</p><p></p><p>The closest to a specified magic item crafting smith in 3e would be the clergy at the church of Gond the Wondermaker where the high priest has a technosmith prestige class and teams up with the smith guilds to make constructs.</p><p></p><p>In 1e there were two other classed smiths mentioned in Waterdeep too but neither can do magic:</p><p></p><p>26. THE MOST CAREFUL ORDER OF SKILLED SMITHS & METALFORGERS</p><p>Master: Hawkun Orsund (6th level fighter, Master Hammer),</p><p></p><p>35. THE SPLENDID ORDER OF ARMORERS, LOCKSMITHS, AND FINESMITHS</p><p>Master: Hallthor Duzmund (12th level fighter, Master Smith)</p></blockquote><p></p>
[QUOTE="Voadam, post: 9333421, member: 2209"] I don't remember a number of spellcaster smiths though who could make magic items. [URL='https://www.drivethrurpg.com/en/product/25995/city-of-splendors-waterdeep-3-5?affiliate_id=17596']Waterdeep in 3.5[/URL] had one smith where they specified class and levels "Brian the Swordmaster: Brian (NG male Illuskan human fighter 4/expert 16)" "His years at the forge and as an armar of the guard have left him with a powerful build. Brian is a skilled swordsmith, the best in the city, and a master armorer." He is also [SPOILER="spoiler"]a secret lord of Waterdeep[/SPOILER]. It does not look like he can default make magic weapons without a spellcaster partner doing all the magic. [URL='https://www.drivethrurpg.com/en/product/16802/fr1-waterdeep-and-the-north-1e?affiliate_id=17596']In 1e Waterdeep[/URL] he was a 12th level fighter. Brian the Swordmaster 12th level fighter NG Brian the Swordmaster is a Smith of skill. His nickname is a title of proficiency in his craft, although he has gone beyond the skills of a swordsmith, and is now a master armorerin short, Brian is as skilled a smith as it is possible for a human to be, able to craft items of lasting durability, beauty, and exquisite workmanship. The closest to a specified magic item crafting smith in 3e would be the clergy at the church of Gond the Wondermaker where the high priest has a technosmith prestige class and teams up with the smith guilds to make constructs. In 1e there were two other classed smiths mentioned in Waterdeep too but neither can do magic: 26. THE MOST CAREFUL ORDER OF SKILLED SMITHS & METALFORGERS Master: Hawkun Orsund (6th level fighter, Master Hammer), 35. THE SPLENDID ORDER OF ARMORERS, LOCKSMITHS, AND FINESMITHS Master: Hallthor Duzmund (12th level fighter, Master Smith) [/QUOTE]
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