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Worlds of Design: The Tyranny and Freedom of Player Agency
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7790216" data-attributes="member: 6873517"><p>True, though they're not really big sellers the way that I think companies wanted splatbooks to be since nearly everybody might buy a splatbook but only folks who GM tend to buy adventures. </p><p></p><p></p><p></p><p></p><p>I certainly agree about the downsides of rules lawyering but in many ways, the rules specificity was an attempt at trying to fix a lot of the bad DMing and deal with areas that had been pervasive issues. Overall the designers wanted to unify and smooth out the experience. Certainly I think this was a big motive for both 3.X and 4E. I know some folks who really loved 4E because of how much it took quite a lot of decision making out of the DM's hands. Of course, this was precisely why I didn't like DMing 4E, but there are folks here who will very much defend that aspect of 4E. All that said, I definitely found players who'd been not at all rules-lawyery became much more so in 4E. Other people had this experience in 3E, but for me it was 4E where that happened.</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7790216, member: 6873517"] True, though they're not really big sellers the way that I think companies wanted splatbooks to be since nearly everybody might buy a splatbook but only folks who GM tend to buy adventures. I certainly agree about the downsides of rules lawyering but in many ways, the rules specificity was an attempt at trying to fix a lot of the bad DMing and deal with areas that had been pervasive issues. Overall the designers wanted to unify and smooth out the experience. Certainly I think this was a big motive for both 3.X and 4E. I know some folks who really loved 4E because of how much it took quite a lot of decision making out of the DM's hands. Of course, this was precisely why I didn't like DMing 4E, but there are folks here who will very much defend that aspect of 4E. All that said, I definitely found players who'd been not at all rules-lawyery became much more so in 4E. Other people had this experience in 3E, but for me it was 4E where that happened. [/QUOTE]
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