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Worlds of Design: WANTED - More Game Masters
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<blockquote data-quote="Regnier_LoT" data-source="post: 8288874" data-attributes="member: 7030964"><p>PbtA is great for some and bad for others GMs. I know GMs that hate PbtA because they feel that the system doesn't allow you to write your own stories and instead you are supposed to "discover the story" with your players, which means that you must be actually good at improvising the entire thing. As a Kult GM I don't see this issue personally, but there is a lot of people who keep saying that Kult is not PbtA precisely because it allows to run a module instead of playing with no predefined story.</p><p></p><p>In either case, finding GMs for X system could be an entirely new thread. I'm mostly curious to see a poll that reflects how many times players are willing to play the same module. Once in their lifetime? Multiple times but with a different GM each time?</p></blockquote><p></p>
[QUOTE="Regnier_LoT, post: 8288874, member: 7030964"] PbtA is great for some and bad for others GMs. I know GMs that hate PbtA because they feel that the system doesn't allow you to write your own stories and instead you are supposed to "discover the story" with your players, which means that you must be actually good at improvising the entire thing. As a Kult GM I don't see this issue personally, but there is a lot of people who keep saying that Kult is not PbtA precisely because it allows to run a module instead of playing with no predefined story. In either case, finding GMs for X system could be an entirely new thread. I'm mostly curious to see a poll that reflects how many times players are willing to play the same module. Once in their lifetime? Multiple times but with a different GM each time? [/QUOTE]
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