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Worlds of Design: What Defines a RPG?
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<blockquote data-quote="Hussar" data-source="post: 8178610" data-attributes="member: 22779"><p>I have to admit, that I've tried to push a somewhat different approach to defining RPG's because, as is seen here, trying the traditional methods (RPG's aren't board games because of this, they aren't war-games because of that) get bogged down in all sorts of counter examples.</p><p></p><p>To me, an RPG is a game design engine. Unlike virtually any game out there, you cannot simply play an RPG. You need to go through several steps - character creation, campaign creation, setting creation - before you can even begin to actually sit down and play. </p><p></p><p>In any board game, I read the rules, set up the board and start play. I don't need to do anything else before I start play besides learning the rules and setting up the table. Everything that I am going to use in that game will be included in that game. </p><p></p><p>None of that is true of an RPG. Telling someone that you are playing Settlers of Catan or Advanced Squad Leader tells them pretty much everything they need to know. They can pretty accurately describe what your game will look like, at least at the outset.</p><p></p><p>I'm playing Dungeons and Dragons 5th Edition on Tuesday. What is my game going to look like?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8178610, member: 22779"] I have to admit, that I've tried to push a somewhat different approach to defining RPG's because, as is seen here, trying the traditional methods (RPG's aren't board games because of this, they aren't war-games because of that) get bogged down in all sorts of counter examples. To me, an RPG is a game design engine. Unlike virtually any game out there, you cannot simply play an RPG. You need to go through several steps - character creation, campaign creation, setting creation - before you can even begin to actually sit down and play. In any board game, I read the rules, set up the board and start play. I don't need to do anything else before I start play besides learning the rules and setting up the table. Everything that I am going to use in that game will be included in that game. None of that is true of an RPG. Telling someone that you are playing Settlers of Catan or Advanced Squad Leader tells them pretty much everything they need to know. They can pretty accurately describe what your game will look like, at least at the outset. I'm playing Dungeons and Dragons 5th Edition on Tuesday. What is my game going to look like? [/QUOTE]
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