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Worlds of Design: What State is Your State?
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<blockquote data-quote="bergec" data-source="post: 9603738" data-attributes="member: 19511"><p>I used to be very enamored of this model, which I first encountered in the aforementioned <em>Guns, Germs, and Steel</em>, but I've since learned of its flaws and abandoned it. My approach to nations is now more based on the values of the culture(s) underlying it and development based on the spread of ideas as well as negative influences like imperialism and conquest. </p><p></p><p>Here's the spread of my current campaign world. Anarchic ideas spread from the elven lands of the north. Communist ideals spread from the central halfling nation. Ancestral worship is mostly in the southern lands, creating autocratic systems focused on elders or war gods derived from heroic ancestors.</p><ul> <li data-xf-list-type="ul">Adra (aka The Empire of the Sun) - theocratic autocracy</li> <li data-xf-list-type="ul">Amyse - colonial protectorate</li> <li data-xf-list-type="ul">Bolingra - democratic communism</li> <li data-xf-list-type="ul">Dragon Empire - despotism</li> <li data-xf-list-type="ul">Gunulbirukt, Kingdom of - feudal autocracy</li> <li data-xf-list-type="ul">Gurke, Principality of - meritocratic autocracy</li> <li data-xf-list-type="ul">Icusselath - capitalist oligarchy</li> <li data-xf-list-type="ul">Imlarra - representative democracy</li> <li data-xf-list-type="ul">Ishvalas (aka The Free Territory) - anarchy</li> <li data-xf-list-type="ul">Kegegrin Horde - elected autocracy</li> <li data-xf-list-type="ul">Kethrion Free Cities - numerous</li> <li data-xf-list-type="ul">Khuzunbam Confederacy - gerontocratic oligarchy</li> <li data-xf-list-type="ul">Kirgubud Horde - hereditary autocracy</li> <li data-xf-list-type="ul">Margunar Triumvirate - oligarchy</li> <li data-xf-list-type="ul">Matanbuan Federation - democratic oligarchy</li> <li data-xf-list-type="ul">Merchant League - colonialist autocracy</li> <li data-xf-list-type="ul">Morbrugh Sultanate - hereditary autocracy</li> <li data-xf-list-type="ul">Mosefia Theocracy - hereditary autocracy</li> <li data-xf-list-type="ul">Shimer - stateless autocracy</li> <li data-xf-list-type="ul">Shurakzig Khanate - hereditary autocracy</li> <li data-xf-list-type="ul">Sidormel Dominion - totalitarian autocracy</li> <li data-xf-list-type="ul">Sinenor Union - theocratic oligarchy</li> <li data-xf-list-type="ul">Thornfall Republic - democratic republic</li> <li data-xf-list-type="ul">Vr'naar - despotism</li> <li data-xf-list-type="ul">Yhanonile Marches - hereditary monarchy</li> <li data-xf-list-type="ul">Zrigud Emirate - feudal autocracy</li> </ul></blockquote><p></p>
[QUOTE="bergec, post: 9603738, member: 19511"] I used to be very enamored of this model, which I first encountered in the aforementioned [I]Guns, Germs, and Steel[/I], but I've since learned of its flaws and abandoned it. My approach to nations is now more based on the values of the culture(s) underlying it and development based on the spread of ideas as well as negative influences like imperialism and conquest. Here's the spread of my current campaign world. Anarchic ideas spread from the elven lands of the north. Communist ideals spread from the central halfling nation. Ancestral worship is mostly in the southern lands, creating autocratic systems focused on elders or war gods derived from heroic ancestors. [LIST] [*]Adra (aka The Empire of the Sun) - theocratic autocracy [*]Amyse - colonial protectorate [*]Bolingra - democratic communism [*]Dragon Empire - despotism [*]Gunulbirukt, Kingdom of - feudal autocracy [*]Gurke, Principality of - meritocratic autocracy [*]Icusselath - capitalist oligarchy [*]Imlarra - representative democracy [*]Ishvalas (aka The Free Territory) - anarchy [*]Kegegrin Horde - elected autocracy [*]Kethrion Free Cities - numerous [*]Khuzunbam Confederacy - gerontocratic oligarchy [*]Kirgubud Horde - hereditary autocracy [*]Margunar Triumvirate - oligarchy [*]Matanbuan Federation - democratic oligarchy [*]Merchant League - colonialist autocracy [*]Morbrugh Sultanate - hereditary autocracy [*]Mosefia Theocracy - hereditary autocracy [*]Shimer - stateless autocracy [*]Shurakzig Khanate - hereditary autocracy [*]Sidormel Dominion - totalitarian autocracy [*]Sinenor Union - theocratic oligarchy [*]Thornfall Republic - democratic republic [*]Vr'naar - despotism [*]Yhanonile Marches - hereditary monarchy [*]Zrigud Emirate - feudal autocracy [/LIST] [/QUOTE]
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