Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Worlds of Design: What the Future Holds for RPGs - Part 1
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="univoxs" data-source="post: 8160541" data-attributes="member: 6668320"><p>For some reason I feel differently about what I like out of a video game than TTRPG and board games. I get board of single player games real quick but I get just about as board playing co-op games. When I play video games I want to engage competitively with others.</p><p></p><p>I have noticed more of a trend in RPG design towards more abstractions for simplification, and systems that take away narrative control from the GM. The market is wider than ever so I am sure simulation games are still being designed somewhere but they aren't the popular ones from what I can tell. I don't have a problem with this shift. People should be able to play whatever they like and there are plenty of older games that I never played that fit in more with what I like. </p><p></p><p>VTT's are the future, undoubtedly, but they aren't quite "there" yet in my opinion. The 3d ones coming out look cool (TaleSpire) but some require too much work (Table Top Simulator). They need to become more user friendly. </p><p></p><p>The time I spend prepping for digital play is always more than in person, but that is because the opportunity exists to have great looking maps and tokens with proper line of sight and lighting. I was never bothered by simple lines on the mat but simple lines on a digital grid bores me to tears. I could spend little to know prep time if I wanted to, but because the tools are there to make things look good I feel compelled to use them. </p><p></p><p>Whatever happened to books designed for PDF use only? new World of Darkness had a couple adventures like that years ago and they were the most usable RPG PDFs ever. Someone needs to get back on that.</p></blockquote><p></p>
[QUOTE="univoxs, post: 8160541, member: 6668320"] For some reason I feel differently about what I like out of a video game than TTRPG and board games. I get board of single player games real quick but I get just about as board playing co-op games. When I play video games I want to engage competitively with others. I have noticed more of a trend in RPG design towards more abstractions for simplification, and systems that take away narrative control from the GM. The market is wider than ever so I am sure simulation games are still being designed somewhere but they aren't the popular ones from what I can tell. I don't have a problem with this shift. People should be able to play whatever they like and there are plenty of older games that I never played that fit in more with what I like. VTT's are the future, undoubtedly, but they aren't quite "there" yet in my opinion. The 3d ones coming out look cool (TaleSpire) but some require too much work (Table Top Simulator). They need to become more user friendly. The time I spend prepping for digital play is always more than in person, but that is because the opportunity exists to have great looking maps and tokens with proper line of sight and lighting. I was never bothered by simple lines on the mat but simple lines on a digital grid bores me to tears. I could spend little to know prep time if I wanted to, but because the tools are there to make things look good I feel compelled to use them. Whatever happened to books designed for PDF use only? new World of Darkness had a couple adventures like that years ago and they were the most usable RPG PDFs ever. Someone needs to get back on that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Worlds of Design: What the Future Holds for RPGs - Part 1
Top