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Worlds of Design: What the Future Holds for RPGs - Part 1
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<blockquote data-quote="aramis erak" data-source="post: 8160957" data-attributes="member: 6779310"><p>Nay-sayers were saying TTRPGs were doomed in the 1990's. They were not only wrong, but dead wrong; the hobby is larger than ever. (More copies of D&D 5E cores than any prior edition, and supposedly, <em>all prior editions combined</em>. If that wasn't a WotC exaggeration, then it means <em>at least </em>2 million units sold. 5E PHB was on Amazon's top-100 books selling list (not games, but of all books) for multiple years.</p><p></p><p>People have been saying computer aided gaming is going to displace analogue-only. So far, that's in error too.</p><p></p><p>If you think computer moderated games (games where the computer is the GM) will takeover before true AI arrives, I think you're wrong. Sure, some pretty sophisticated stuff has been done in interactive fiction, but it's not even close to a suitable GM replacement. Automated tables have been a thing for literally decades, but they aren't nearly as widely used as they could be; many, including the teens and 20-somethings I've been GMing for seem to prefer me not having tech at the table except for maps. And I prefer they don't have their phones out during game, too.</p><p></p><p>Many of the kids new to it love the LACK of automation; it's a selling point, not a drawback.</p><p></p><p>To quote my eldest (now adult) child, "Calculators, yes. Computers at the table? F*** No!"</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8160957, member: 6779310"] Nay-sayers were saying TTRPGs were doomed in the 1990's. They were not only wrong, but dead wrong; the hobby is larger than ever. (More copies of D&D 5E cores than any prior edition, and supposedly, [I]all prior editions combined[/I]. If that wasn't a WotC exaggeration, then it means [I]at least [/I]2 million units sold. 5E PHB was on Amazon's top-100 books selling list (not games, but of all books) for multiple years. People have been saying computer aided gaming is going to displace analogue-only. So far, that's in error too. If you think computer moderated games (games where the computer is the GM) will takeover before true AI arrives, I think you're wrong. Sure, some pretty sophisticated stuff has been done in interactive fiction, but it's not even close to a suitable GM replacement. Automated tables have been a thing for literally decades, but they aren't nearly as widely used as they could be; many, including the teens and 20-somethings I've been GMing for seem to prefer me not having tech at the table except for maps. And I prefer they don't have their phones out during game, too. Many of the kids new to it love the LACK of automation; it's a selling point, not a drawback. To quote my eldest (now adult) child, "Calculators, yes. Computers at the table? F*** No!" [/QUOTE]
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