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Worlds of Design: When Technology Changes the Game
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<blockquote data-quote="Hussar" data-source="post: 8082513" data-attributes="member: 22779"><p>Let's be honest here, Star Wars doesn't make a lick of sense from a science POV. Why on earth would you build a Death Star to destroy a planet? As someone mentioned, simply drop a big enough asteroid on a planet and everyone dies. Hell, we almost have the technology to do that today. Destroying a planet is pretty darn easy actually.</p><p></p><p>Holding the movies to a particular standard of "science" while ignoring the other 6 unbelievable things before breakfast says more about the critic than what's being criticized, IMO.</p><p></p><p>The thing is, when dealing with PC's, players are FAR more practical and pragmatic than SF writers. Why on earth is my away team made up of my bridge crew officers? Why are they going down to a potentially hostile environment wearing nothing more than a track suit? Makes absolutely no sense and any PC group would immediately fix the issue. In fact, heck, earlier RPG's would actively punish the players for NOT fixing the obvious holes. "Oh, you didn't pack your cold weather suit? Make a saving throw to see if you freeze to death!"</p><p></p><p>It's one of the bigger problems I have trying to play SF setting RPG's.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8082513, member: 22779"] Let's be honest here, Star Wars doesn't make a lick of sense from a science POV. Why on earth would you build a Death Star to destroy a planet? As someone mentioned, simply drop a big enough asteroid on a planet and everyone dies. Hell, we almost have the technology to do that today. Destroying a planet is pretty darn easy actually. Holding the movies to a particular standard of "science" while ignoring the other 6 unbelievable things before breakfast says more about the critic than what's being criticized, IMO. The thing is, when dealing with PC's, players are FAR more practical and pragmatic than SF writers. Why on earth is my away team made up of my bridge crew officers? Why are they going down to a potentially hostile environment wearing nothing more than a track suit? Makes absolutely no sense and any PC group would immediately fix the issue. In fact, heck, earlier RPG's would actively punish the players for NOT fixing the obvious holes. "Oh, you didn't pack your cold weather suit? Make a saving throw to see if you freeze to death!" It's one of the bigger problems I have trying to play SF setting RPG's. [/QUOTE]
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