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Worlds of Design: When Technology Changes the Game
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<blockquote data-quote="MarkB" data-source="post: 8082690" data-attributes="member: 40176"><p>The problem is that you wind up with differing expectations based upon different levels of understanding. As an example of the orbital dynamics issue, there was a Traveller game I played in at a convention, centering around asteroid mining in a gas giant's ring system, with an investigation into an explosion on an asteroid that was being mined.</p><p></p><p>We needed to track down some debris from the explosion, and half the players were looking at projecting the likely courses of the debris based upon the asteroid's position and velocity, which side of it the explosion occurred on, and the likely range of resulting trajectories for anything sent flying.</p><p></p><p>The other half just wanted to go to the place in orbit where the explosion had originally taken place. In their minds, it was the asteroid that was moving, and dragging along anything that was attached to it. If something was knocked loose by the explosion, logically it would just have coasted to a halt shortly afterwards, and would be just hanging around there while the asteroids swept on by.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8082690, member: 40176"] The problem is that you wind up with differing expectations based upon different levels of understanding. As an example of the orbital dynamics issue, there was a Traveller game I played in at a convention, centering around asteroid mining in a gas giant's ring system, with an investigation into an explosion on an asteroid that was being mined. We needed to track down some debris from the explosion, and half the players were looking at projecting the likely courses of the debris based upon the asteroid's position and velocity, which side of it the explosion occurred on, and the likely range of resulting trajectories for anything sent flying. The other half just wanted to go to the place in orbit where the explosion had originally taken place. In their minds, it was the asteroid that was moving, and dragging along anything that was attached to it. If something was knocked loose by the explosion, logically it would just have coasted to a halt shortly afterwards, and would be just hanging around there while the asteroids swept on by. [/QUOTE]
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